Summary
Overview
Work History
Education
Skills
Accomplishments
Selected Works
Timeline
Generic

Matthew Lemberger

Newbury Park,CA

Summary

Sound Designer with 15+ years of experience, specializing in editing and designing sound effects for visual mediums. Passionate about elevating stories and visuals through immersive sound design.

Overview

15
15
years of professional experience

Work History

Supervising Dialogue Editor/Sound Designer

PCB Productions
03.2007 - 08.2021

Led a team of freelance and in-house sound editors, ensuring quality and consistency in dialogue for AAA and indie video games and virtual reality experiences. Made sure dialogue assets were organized and had the correct file naming structure. Designed and edited sound effects for interactive and linear content, collaborating with developers to match their aesthetic and meet tight deadlines and goals. Always looked for opportunities to make processes more streamlined or efficient.

Sound Design Intern

Danetracks
11.2006 - 02.2007

Assisted with field recording sessions and mastering of the studio’s sound effects library. Worked with the engineering department on the installation of hardware in the studio. Would make hard drive deliveries to external mixing stages.

Education

Master of Arts - Sound Design

Savannah College of Art And Design
Savannah, GA
06.2023

Bachelor of Applied Science - Sound Arts

SAE Expression College
Emeryville, CA
06.2006

Skills

    Sound Design
    Sound Effects Editorial
    Dialogue Editorial
    Foley Editorial
    Cinematic Sound Design
    Post-Production Mixing
    Field Recording
    Spatial Audio
    Collaboration
    Organization

    Pro Tools
    Soundminer
    Izotope RX
    GRM Tools
    Sound Toys
    Fab Filter
    Waves

Accomplishments

    Honors

    Verna Fields Award Nominee,

    Motion Picture Sound Editors 2024

Selected Works

Sound Designer – Iron Man (Sega, 2008)

Designed sound effects for in-game sequences and cutscenes,

adhering to the aesthetic of the developer and Marvel.


Sound Designer – H2Overdrive (Specular Interactive, 2009)

Designed and implemented sound effects into a proprietary game engine

for a high-energy boat racing arcade game making sure to follow their production pipeline.


Sound Designer – Eleven Eleven (NBC Universal, 2019)

Member Created sound effect assets for a cinematic VR experience, utilizing spatial

audio techniques.

Timeline

Supervising Dialogue Editor/Sound Designer

PCB Productions
03.2007 - 08.2021

Sound Design Intern

Danetracks
11.2006 - 02.2007

Master of Arts - Sound Design

Savannah College of Art And Design

Bachelor of Applied Science - Sound Arts

SAE Expression College
Matthew Lemberger