Summary
Overview
Work History
Education
Skills
Timeline
Generic

Maximilian Scheske

Ann Arbor

Summary

A Swiss Army Knife Technician with a wide range of skills needed to succeed in a multitude of positions. Whether you need software built, behavior analyzed, or computers repaired, I come into every technical challenge with a full tool belt needed to solve the problem at hand with a friendly personality that gets along well with others and a drive that takes the challenge personally until it is totally and completely taken care of.

Overview

4
4
years of professional experience

Work History

Stat Analyst

Ann Arbor, MI
08.2023 - 04.2026

See final 3 links on my personal github page

NCAApy is an open source, python library for scraping the NCAA stats database. With locked down API endpoints, and plenty of web security, this project pushed me to constantly evolve my data scraping techniques, and be ready to flash update anytime the site format changed.

NCAA_basketball_rank is the first open source implementation of the Kenpom formula, and contains the most style stats out of any freely available analytical framework. Game predictive abilities rivals premium analytical websites while giving users total and complete access to all data.

The Home Court Advantage Study is a stylized analytical look into the true cause of home court advantage in College Basketball. Using the scaffolding of the previous projects, over a couple thousand game sample size, I was able to conclude very decisively that referee bias presented almost all observable differences found in play between teams, debunking many common explanations for the effect in the process.

Game Developer

08.2025 - 12.2025

Produced 3 different playable video games for EECS 494 Capstone Project

First was a Metroid Clone built in a new engine, with an added addition to the game which added a jetpack and fans which could be toggled for a fun physics based twist on a classic game.

Second was a rapidly developed prototype game, written entirely by myself in a week where players attempt to complete a race while needing to respond to text messages to simulate distracted driving.

Finally Study Hell is the award winning game that took first place at the EECS 494 showcase. Taking the implicit horror of needing to cram late at night and doubling it down in the supernatural, this game combines retro 3d horror with the task management genre to make a unique and enjoyable player experience.

Intern

Burr Oak Tool Inc
Sturgis, MI
04.2022 - 08.2023

Assisted in writing software to facilitate transition to new ERP system by automating database cleanup and streamlining onboarding processes. Supported the development of a new fiber network by programming a switch and installing wiring throughout the office. Managed helpdesk operations by being available for employee support, diagnosing issues, resolving problems, and documenting solutions for future reference.

Education

Bachelor of Science - Computer Science

University of Michigan
Ann Arbor, MI
04-2026

Skills

  • Programming languages: Python, C, C#, C, Lisp, SQL, Powershell
  • Technical Skills: Programming, Data Analysis, Technical infrastructure, Computer Repair, ERP management

Timeline

Game Developer

08.2025 - 12.2025

Stat Analyst

08.2023 - 04.2026

Intern

Burr Oak Tool Inc
04.2022 - 08.2023

Bachelor of Science - Computer Science

University of Michigan