Summary
Overview
Work History
Education
Skills
Timeline
Generic

Mia Bourguignon

Worcester,MA

Summary

Experienced with 3D asset creation and optimization, ensuring seamless integration into game engines. Utilizes advanced knowledge of shader programming and pipeline tools to enhance visual fidelity and efficiency. Strong understanding of team dynamics and agile methodologies, consistently driving project success.

Overview

3
3
years of professional experience

Work History

Character Rigger and UI Designer

AniGinger Games
03.2024 - Current
  • Championed a user-centered design approach, advocating for the end-user throughout the development process.
  • Managed multiple simultaneous projects while maintaining high levels of quality in all deliverables.
  • Established best practices for asset creation workflows, reducing iteration times and maintaining consistency across art pipelines.
  • Prototyped new game features in collaboration with designers, refining gameplay mechanics and visuals before full implementation.

Motion Capture Technician

Fresh Start Studios LLC
01.2024 - Current
  • Spearheaded motion capture sessions, ensuring accurate data acquisition for seamless integration into animations.
  • Partnered with animators to ensure character models were rigged properly for optimal performance during motion capture sessions.
  • Animated characters using key frame and motion capture techniques.
  • Assisted with motion capture sessions, preparing characters for capture, cleaning up data, and integrating it into character animations seamlessly.

Part Time Sales Lead

Five Below
06.2022 - 07.2024
  • Trained, coached, and mentored new sales associates for maximum performance.
  • Provided ongoing coaching to team members, fostering a supportive environment that encouraged professional growth and skill development.
  • Used POS system to process sales, returns, online orders, and gift card activations.
  • Organized store merchandise racks and displays to promote and maintain visually appealing environments.

Education

Bachelor of Arts - Interactive Media And Game Development

Worcester Polytechnic Institute
Worcester, MA
05-2025

Skills

  • Software tool development
  • Motion capture performance
  • Motion capture cleanup
  • Cloth and hair rigging
  • Autodesk Maya
  • Rigging and skinning
  • Problem-solving
  • Teamwork and collaboration
  • Experience with unreal engine
  • Substance painter

Timeline

Character Rigger and UI Designer

AniGinger Games
03.2024 - Current

Motion Capture Technician

Fresh Start Studios LLC
01.2024 - Current

Part Time Sales Lead

Five Below
06.2022 - 07.2024

Bachelor of Arts - Interactive Media And Game Development

Worcester Polytechnic Institute
Mia Bourguignon