Summary
Overview
Work History
Education
Skills
Timeline
Generic

Michael Benavides

Austin,TX

Summary

Game Designer and Developer

Overview

9
9
years of professional experience

Work History

Game Designer

Paradoxum Games
03.2024 - 07.2026
  • Spearhead design discussions for new upcoming features and content.
  • Collaborated with quality assurance on game balancing and new features, integrating feedback for improvements.
  • Reviewed weekly analytics to assess game performance, identifying trends and areas for enhancement.
  • Designed within live-ops production pipeline, contributing to ongoing success of Roblox game.

Associate Game Designer

Supersocial
03.2023 - 02.2024
  • Designed economy and progression systems for client games, enhancing player engagement and retention.
  • Developed brand-driven games in small agile teams, aligning gameplay with client objectives.
  • Develop creative ideas with team for client pitches with creative team on upcoming client pitches.

Lead Game Designer

Wonder Works Studio
Arlington, USA
09.2021 - 12.2022
  • Led design department, providing feedback and guidance while delegating tasks to enhance team productivity and project quality.
  • Coordinated with clients to design a game that exceeded their expectations, integrating their feedback throughout the process.
  • Collaborated with departments in fast-paced game development pipeline, regularly reviewing work to ensure alignment with project goals.
  • Designed game pitches to attract and engage potential clients. for potential future client projects.

General Developer

The DevHouse Agency
Dallas, USA
08.2020 - 09.2021
  • Programmed in Unity C# to create AR, VR, and mobile applications for contract projects.
  • Diagnosed and resolved complex C# code issues, enhancing project stability and reliability.
  • Collaborated with programmers to deliver high-quality, bug-free projects to clients.

Laboratory Technician

University Of Texas At Dallas
Richardson, Texas
12.2017 - 08.2020
  • Installed and configured hardware and software for University computer labs.
  • Provided technical support, troubleshooting hardware and software issues for students and professors.
  • Maintained inventory of IT equipment and coordinated procurement, ensuring availability of necessary resources.

Education

Bachelor Of Arts (B.A.) - Computer Game Design

University of Texas At Dallas
Richardson, TX
05-2020

Skills

  • Unity
  • Unreal Engine
  • Roblox Studio
  • GitHub version control
  • Perforce source control
  • Jira project tracking
  • Notion project management
  • Experience in fast-paced development environments
  • Cross-departmental collaboration
  • Excellent communication skills
  • Self-motivated
  • Office suite
  • Google Workspace
  • Adobe Photoshop

Timeline

Game Designer

Paradoxum Games
03.2024 - 07.2026

Associate Game Designer

Supersocial
03.2023 - 02.2024

Lead Game Designer

Wonder Works Studio
09.2021 - 12.2022

General Developer

The DevHouse Agency
08.2020 - 09.2021

Laboratory Technician

University Of Texas At Dallas
12.2017 - 08.2020

Bachelor Of Arts (B.A.) - Computer Game Design

University of Texas At Dallas
Michael Benavides