Summary
Overview
Work History
Education
Skills
Affiliations
Platforms
Projects
Timeline
Generic

Michael Hayes

Game Designer
Rockaway,NJ

Summary

Technical Designer with 14+ years successful experience. Positive team member who has worked on Action/ Adventure games and has video editing and cinematography background. Passionate about working with the team that made Metroid Prime and Mario Kart 7.

Overview

18
18
years of professional experience
3
3
years of post-secondary education

Work History

Programming Instructor for Handicapped Children

Game-U
11.2016 - Current
  • Performed instruction in Blender, Unity, 3D printing, Construct 3 and Unreal Engine
  • Established new teaching documents and plans
  • Collaborated with colleagues to develop innovative approaches to teaching

Licensed Nintendo DS Developer Freelance Artist, Designer

Saturnine Games
01.2010 - 06.2011
  • Conceptualized game concepts, led production of developed titles, wrote design documents, oversaw creative vision of projects, and managed budget and resources
  • Credit: Antipole (DSi Ware /XNA Game) – 2D art and animation 2011

IOS Developer

Canned Bananas Games
Hackensack, NJ
06.2009 - 02.2010
  • Programming Flash version of iPhone game and integrating it into Facebook

Game Designer, Producer

Alten8
10.2007 - 11.2008
  • Conceptualized game concepts, lead production of developed titles, wrote design documents and end user documentation, and oversaw creative vision of projects, and managed budget and resources

Programmer and Designer

Digital Embryo
06.2006 - 03.2007
  • Worked on port of Cake Mania to DS
  • Asked back for further developing of products including Design Doc for Wii adventure game 'Intergalactic Bounty Hunter'
  • Created Windows Mock-ups of DS games

Education

B.A. in Communications - Digital Communications And Media

Rutgers University
New Brunswick, NJ
09.1998 - 05.2001

Skills

Game Designundefined

Affiliations

IGDA 2003-2015, 2010 Project Leader

Platforms

  • Unity 3D / 2D
  • Unreal Engine 5
  • Nintendo DS/ DSi
  • XNA
  • IOS
  • Construct 3
  • Python

Projects

Record holder for Wario’s Woods (SNES)

Develops Prototypes and iterates on them

Excellent Public Speaking and collaboration skills

Flexible when dealing with team to achieve creative goals

Developed player systems and bosses.

Eagle Scout

Timeline

Programming Instructor for Handicapped Children

Game-U
11.2016 - Current

Licensed Nintendo DS Developer Freelance Artist, Designer

Saturnine Games
01.2010 - 06.2011

IOS Developer

Canned Bananas Games
06.2009 - 02.2010

Game Designer, Producer

Alten8
10.2007 - 11.2008

Programmer and Designer

Digital Embryo
06.2006 - 03.2007

B.A. in Communications - Digital Communications And Media

Rutgers University
09.1998 - 05.2001
Michael HayesGame Designer