Summary
Overview
Work History
Education
Skills
Websites
Projects
Timeline
Generic

Michael Morisseau

Brockton,MA

Summary

Hardworking and passionate job seeker with strong organizational skills eager to secure entry-level tech positions. Ready to help team achieve company goals. Tech-savvy innovator with hands-on experience in emerging technologies and passion for continuous improvement. Adept at leveraging new tools and methods to solve problems and enhance productivity.

Overview

3
3
years of professional experience

Work History

Game Designer

Accipiter Labs
08.2017 - 05.2020
  • Operated within large teams consisting of artists, producers, programmers and designers to create video games from the ground up using the Unity game engine
  • Created game documents for all projects detailing mechanics, core features and level concepts
  • Worked closely with programmers to playtest prototypes and log issues to be fixed
  • Participated in team stand-ups and sprints on a bi-weekly rotation covering work done over time and future goals

Education

Master of Science - Computer Science

Grand Canyon University
07.2025

Bachelors of Arts - Computer Game Design

Becker College
08.2020

Skills

  • Scripting and Programming
  • Python, Java, C#
  • Documentation and Technical Writing
  • Testing and debugging
  • Data Visualization, Cleaning, Analysis

Projects

Oculabyrinth -  VR Horror/Puzzle game

Part of the design team in which I created various levels such as a living room, courtyard, and basement area using Unity.

https://vimeo.com/440789383


Mystria -  Music based Interaction Game

Part of the design/QA team; Created concepts of in game object interactions and worked with programmers during playtesting sessions to offer feedback and test gameplay within Unity. https://vimeo.com/440788008

Timeline

Game Designer

Accipiter Labs
08.2017 - 05.2020

Master of Science - Computer Science

Grand Canyon University

Bachelors of Arts - Computer Game Design

Becker College
Michael Morisseau