Adept at breathing life into video game universes, I leveraged my creativity and adaptability at companies like BioWare, enhancing narratives in RPGs through technical animation and cinematic design.
In this short-term contract position, I worked on the recently released RPG video game set in BioWare’s Dragon Age universe, "Dragon Age: The Veilguard." In this role, I had the following responsibilities:
In this role, I worked on an MMO-RPG video game set in the Star Wars universe, in which players can take on the role of hero and make choices that affect the fate of the galaxy. My responsibilities were:
An educational game to aid in the social and emotional development of children in kindergarten and first grade. My responsibilities in this role included: