Creative Multi-Talented Game Art Developer with over 8+ years of comprehensive experience designing video game assets, environments and characters both independently and as part of team. Achieves intended concepts according to project requirements by utilizing diverse technology resources. Poised and committed in listening carefully to critiques and requests, incorporating feedback and boosting project outcomes to surpass expectations. Imaginative and innovative professional polished in conducting thorough usability tests, designing visual 2D and 3D elements, audio and visual media, and creating simple animations. Proficient in Adobe Creative Suite, Maya 2013+, Marmoset Toolbag 4, Substance Painter and Designer, Zbrush and Unreal 5 with expertise in coding, game scripting, audio creation, 3D modeling and level design.