Summary
Overview
Work History
Education
Skills
Websites
Timeline
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MIKE BETHAM

MIKE BETHAM

Los Angeles,CA

Summary

I'm an experienced Senior Environment Artist, excelling in asset creation and world building. I have a deep understanding of the many stages of development and truly enjoy the process. From the early concept phase to final polish, I strive to deliver visually stunning and narrative-rich environments.

Overview

10
10
years of professional experience

Work History

Senior Environment Artist

Absurd Ventures
03.2025 - Current
  • Heavily collaborate with other artists and designers to better serve our story.
  • Rapid creation and iteration of full photoreal 3D environments for new AAA project in a wide range of visual styles using UE5
  • Seamlessly blend custom assets with scanned assets to create environments that are both rich in storytelling and visually impressive
  • Maintain performance issues quickly
  • Evaluate artwork created by external vendors to ensure quality bar is maintained

Senior Environment Artist

Lost Boys Interactive
08.2022 - 09.2024
  • Creating optimized assets in both stylized and photo realistic art styles
  • Responsible for many full levels, from greybox to final polish
  • World building full levels with rapid iteration and an emphasis on storytelling
  • Working with designers to find artistically pleasing solutions to gameplay needs
  • Shipped titles: New World: Aeternum, Rise of the Angry Earth

3D Artist

Niantic Labs
07.2018 - 07.2022
  • Designed, modeled, textured, implemented game assets, hard surface and organic
  • Prototyped various game ideas as part of small R/D team with rapid iteration
  • Created stylized environments from greybox to final polish for Marvel project

3D Environment Artist

Seismic Games
01.2017 - 07.2018
  • Created optimized 3D assets while maintaining our stylized look
  • Greyboxed new environments in collaboration with game designers
  • Added lighting to both interior and exterior scenes to reinforce the narrative
  • Shipped Titles: Blade Runner: Revelations VR, Magic the Gathering: Spellslingers

3D Modeling/Texture Artist

Adventure Works
04.2016 - 12.2017
  • Modeled/textured photo realistic assets for Disneyland ride based on ILM concepts
  • Assisted with layout and lighting during pre-production of Star Wars ride
  • Shipped Title: Smuggler's Run (Millennium Falcon ride at Disneyland)

Education

3 year certificate of Digital Production - undefined

Gnomon School of VFX

Skills

  • Asset Creation (hard surface modeling/organic sculpting)
  • PBR texturing and Material creation
  • World Building
  • Foliage Creation
  • Landscape sculpting
  • Terrain Painting
  • Optimization in UE5

Timeline

Senior Environment Artist

Absurd Ventures
03.2025 - Current

Senior Environment Artist

Lost Boys Interactive
08.2022 - 09.2024

3D Artist

Niantic Labs
07.2018 - 07.2022

3D Environment Artist

Seismic Games
01.2017 - 07.2018

3D Modeling/Texture Artist

Adventure Works
04.2016 - 12.2017

3 year certificate of Digital Production - undefined

Gnomon School of VFX