Summary
Overview
Work History
Education
Skills
Certification
Languages
Timeline
Generic

MohammadHossein Taherian

Tehran,Iran

Summary

A responsible and flexible Software engineer experienced in C# and Unity development and interested in researching, developing and experiencing challenges with a history of working in the mobile games industry. A motivated team-player developer who can also work independently. Looking for organizations giving learning and progressing opportunities and value knowledge sharing.

Overview

6
6
years of professional experience
1
1
Certification

Work History

Backend Developer

Incytel Game Studio
03.2025 - Current
  • Implemented multiple backend features for two live game projects, "Leaders of Coup" and "Mencherz", including gameplay services, player session handling, and admin‑side tools.
  • Created a dedicated test environment and profiling workflow, identified and resolved memory leak issues in "Leaders of Coup", improving server stability and performance by 40%.
  • Extended the admin panel by developing new management and analytic features using ASP.NET Razor Pages, improving internal workflows for the design and support teams.
  • Designed and implemented a localization microservice to manage game language data across multiple projects.
  • Worked closely with Unity client developers to integrate server APIs and ensure secure and efficient data exchange between client and backend.
  • Optimized database queries in PostgreSQL, resulting in improved application performance.

Unity Game Developer

Incytel Game Studio
09.2021 - 03.2025
  • Implemented full meta/UI flow, deterministic physics integration, shaders (Shader Graph and Amplify Shader Editor), and complete animation systems in a 3D Online 2-Player Football Game named "Super League".
  • Designed and implemented interactive gameplay flows and UI/client logic to support core card mechanics of a 2D card game named "Leaders Of Coup".
  • Developed engaging gameplay mechanics to enhance user experience.
  • Collaborated with artists and designers to implement visual assets and animations seamlessly.
  • Optimized "Leaders Of Coup" performance through profiling and debugging, ensuring smooth gameplay across all devices.
  • Created and maintained technical documentation for game features and development processes.
  • Participated in regular code reviews to maintain clean and efficient codebase across the two projects.

Unity Game Developer

Medrick FZE
05.2020 - 07.2021
  • Developed reusable live-ops tasks in three projects.
  • Implemented UI and 2D tasks in 2D card games "Heshmat" and "Babashah".
  • Developed custom Unity editor tools using Editor Scripting to streamline workflows and facilitate level design
  • Implemented Addressables in project "Goli's Garden" reducing memory usage for up to 30%

Education

B.Sc. - Software Engineering

Islamic Azad University, Central branch
Tehran, Iran
01-2020

Skills

  • UNITY
  • C#
  • GIT
  • EDITOR SCRIPTING
  • DATABASE
  • DOCKER
  • REDIS
  • MESSAGE BROCKER
  • RESTFUL APIs
  • FLUENT ENGLISH SPEAKING

Certification

  • UNITY CERTIFIED PROGRAMMER EXAM PREPARATION SPECIALIZATION From Coursera
  • BASICS OF GAME DEVELOPMENT From Iran Game Development Institute
  • NETWORK+ From LAITEC

Languages

English
Full Professional

Timeline

Backend Developer

Incytel Game Studio
03.2025 - Current

Unity Game Developer

Incytel Game Studio
09.2021 - 03.2025

Unity Game Developer

Medrick FZE
05.2020 - 07.2021

B.Sc. - Software Engineering

Islamic Azad University, Central branch
MohammadHossein Taherian