I’m Murad, a 3D character designer with expertise in modeling, texturing, and rendering for games, films, and digital media. I have over five years of experience, working with tools like ZBrush, Blender, Maya, and Substance Painter. I studied digital animation and game design in the U.S. and have contributed to various projects. My focus is on organic, semi-realistic, stylized characters with strong artistic direction.
Creation of stylized 3D models of building, interface, mascots and platforms for a City Building Game