Summary
Overview
Work History
Education
Skills
Websites
Projects
Timeline
Generic

Nathaniel Anderson

Snohomish

Summary

Meticulous Software Engineer with expertise in electrical systems and augmented reality development. Demonstrates proficiency in designing modular software components, troubleshooting intricate hardware/software interfaces, and collaborating within multidisciplinary teams to produce technical prototypes.

Overview

6
6
years of professional experience

Work History

Patient Services / Digital Health Intern

Optum
07.2023 - Current
  • Supporting 200-400 patients a day-validated complex digital health tool requirements by documenting use-case bottlenecks and providing technical feedback during feature pilots to ensure high-volume, 24/7 workflow reliability and data accuracy.

Electrician Trainee

Dickson Electric LLC
07.2019 - 01.2021
  • Executed complex electrical system repairs and hardware installations by interpreting technical diagrams and applying disciplined troubleshooting habits under strict safety protocols and time constraints.

Education

Bachelor of Software Engineering -

Washington State University
Everett
05.2024

Game Mechanics & Systems Design Certificate -

University of Washington
Seattle, WA
06.2022

Skills

  • C# and Java
  • Python and SQL
  • C and Nodejs
  • React and PostgreSQL
  • Version control with Git
  • Game development with Unity
  • RESTful APIs
  • Systems thinking
  • Object-oriented design
  • Debugging and analysis
  • Modular architecture
  • Windows and Linux/UNIX
  • Hardware installation and troubleshooting
  • Software project management
  • Scrum/Agile

Projects

HoloLens 2 AR Capstone Project, Built an interactive augmented reality system using C# and Unity, focusing on modular, object-oriented components for long-term maintainability., Collaborated across engineering and design roles within an Integrated Product Team (IPT) structure to deliver a complete prototype, mirroring aircraft lifecycle support workflows., Utilized a full-stack approach including Node.js and PostgreSQL for real-time data integration and system verification. Game Systems Prototypes (UW Program), Implemented complex gameplay mechanics and systems in Unity using C#, focusing on performance and scalability., Iterated on system designs through rigorous testing, debugging, and technical refinement to meet all functional requirements.

Timeline

Patient Services / Digital Health Intern

Optum
07.2023 - Current

Electrician Trainee

Dickson Electric LLC
07.2019 - 01.2021

Bachelor of Software Engineering -

Washington State University

Game Mechanics & Systems Design Certificate -

University of Washington
Nathaniel Anderson