In my coursework I learned how to create 2-D environments using tile maps in the Unity Engine. I created 3-D environments using block outs, and assets within Unreal Engine. I created 2-D objects and characters using the Aesprite Application. I Worked collaboratively with a team to create a Cyberpunk Metroidvania game. Also, I learned how to sketch 2-D and 3-D drawings using the Inventor application. I used Autodesk Revit to create floor plans of buildings and houses. I created several different drawings in the AutoCAD program. This includes simple electrical, mechanical, and architectural sketches. I used points, lines, polygons, rectangles, arcs, and circles to optimize basic drawings and editing commands within the AutoCAD application.