Summary
Overview
Work History
Education
Skills
Accomplishments
Timeline
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Nicole Junco

Fayetteville,NC

Summary

To contribute to the production of outstanding games and improve my skills as a professional artist. To develop and design 3D models for gaming. Successfully completing projects in a timely matter while maintaining the highest standard of quality. Highly motivated and passionate about my work.

Overview

1
1
year of professional experience

Work History

3D Character Artist Intern

Activision
08.2023 - Current
  • Utitlized 3D Studio Max, ZBrush, Topogun 2.0 and Photoshop.
  • Worked closely with animators to ensure seamless integration of character models into game environments.
  • Worked closely with concept artist, technical artist and animator.
  • Sculpted intricate details on characters using ZBrush, enhancing the overall visual quality of the game.

Education

Associate of Arts - Digital Art and Animation

Fayetteville Technical Community College
Fayetteville, NC
05.2023

Skills

  • Self-motivated professional
  • Time management
  • High & Low-poly Modeling
  • Retopologizing
  • UV Unwrap
  • Texturing
  • Simple Rigging
  • Simple Animation
  • Character Design
  • Illustration
  • Substance Painter
  • Digital Sculpting

Accomplishments

  • Created characters and skin models in 2024 at FTCC.
  • Recognition of academic accomplishment, Dean's honor list 2024 -2024 FTCC.
  • Member of the Honor Society for game artists.

Timeline

3D Character Artist Intern

Activision
08.2023 - Current

Associate of Arts - Digital Art and Animation

Fayetteville Technical Community College
Nicole Junco