Summary
Overview
Work History
Education
Skills
Certification
Additional Information
Industry Mentors
Timeline
Generic
Nicole Putman

Nicole Putman

Product Manager
Brooklyn,NY

Summary

Dedicated Product Manager with a proven track record of driving content strategy, partnerships, and user engagement. Seeking a Production & Project Management Internship to leverage strategic thinking, leadership skills, and relevant experience to excel in the gaming industry.

Overview

6
6
years of professional experience
2
2
Certification
3
3

Industry Mentors

2
2

Number of Game Engines

Work History

Product Manager- Content Automation Lead

Neuberger Berman
New York, NY
11.2022 - Current
  • Championed user adoption and utilization of Seismic platform through development of comprehensive training initiatives, tailored training content, and impactful client communications, leading to increased productivity and 45% increase in user satisfaction.
  • Spearheaded seamless integration of Seismic platform, streamlining workflows and enhancing cross-team collaboration.
  • Successfully delivered multiple projects and enhancements on time, exceeding stakeholder expectations and continuously enhancing platform performance.
  • Leveraged stakeholder input to guide strategic direction of Seismic platform, ensuring alignment with evolving user needs and preferences.

Mentee

Product And Program Management In Gaming
07.2022 - 07.2023
    • Received career counseling and industry advice for goal setting and role selection through bi-monthly meetings
    • Practiced how to define product strategy from a Gaming industry perspective.
    • Learned the process of developing, owning, and tracking KPIs while working with key internal and external
    • stakeholders, such as the game development team.
    • Exposure to PM responsibilities based on the stage of project development life-cycle (AAA and Mobile
    • gaming)

Associate Product Manager

Uncommon Schools
New York, NY
08.2021 - 11.2022
  • Improved SaaS product adoption by 15% through strategic planning and relationship-building.
  • Enabled KPI achievement of +25 % gain in CSAT scores by implementing improvements for subset of Uncommon's product portfolio.
  • Introduced principle-based strategies, market and user research, and holistic analyses to improve product results by 10% each quarter.
  • Managed a 5-member cross-functional (product, project, HR, support) team and coordinated with business partners toward successful launch of SaaS platform.
  • Accelerated transition of tech department from Waterfall/Lean to Agile Project Methodologies for project management with new Agile Project Management team.

Information Technology Coordinator

Uncommon Schools
New York, NY
Jan.2018 - Aug.2021
  • Initiated annual ERate program submission that secured +$2 million in funds for budget reimbursement for organization.
  • Analyzed ticket data from support ticket system (Zendesk) to identify trends that lead to 40% increase in productivity.
  • Created interview tracking and planning process to manage IT roles open on team in coordination with Recruiting team, leading to reduced times from posted role to offer- approximately 30%.
  • Performed system administration duties by monitoring and modifying student profiles and resetting passwords.

Education

Bachelor of Arts - Psychology

CUNY SCHOOL OF PROFESSIONAL STUDIES
New York, NY
05.2025

Skills

  • People Management and Team Leadership
  • Agile Development Process and Jira Management
  • KPI Development and Business Strategy
  • Data Analysis (SQL, Python, Tableau)
  • Product and Project Management
  • Unreal Engine / Unity Engine experience
  • ROI Analysis
  • Product Team Leadership

Certification

  • Google Project Management: Professional Certificate - Sept 2022
  • Seismic Administrator Certification, Enterprise - Nov 2022

Additional Information

Part-Time Streamer, Twitch

  • Broadcasted live gameplay videos on Twitch, building an inclusive community of passionate gamers.
  • Played various genres of games, fostering engagement and excitement among viewers.
  • Conducted thorough play-tests of new game releases, providing valuable feedback and insights to developers and publishers, contributing to the improvement of game quality and player experiences.
  • Hosted live streaming sessions where viewers actively participated in game reviews and discussions, creating an interactive platform for sharing opinions and fostering a sense of community.

Industry Mentors

  • Buffy Rice, Game Producer at Blizzard Entertainment
  • Kegan Clark, Director of Product, Diablo IV at Blizzard Entertainment
  • Cat Varner, Director of Product at Dreamhaven

Timeline

Product Manager- Content Automation Lead

Neuberger Berman
11.2022 - Current

Mentee

Product And Program Management In Gaming
07.2022 - 07.2023

Associate Product Manager

Uncommon Schools
08.2021 - 11.2022

Information Technology Coordinator

Uncommon Schools
Jan.2018 - Aug.2021

Bachelor of Arts - Psychology

CUNY SCHOOL OF PROFESSIONAL STUDIES
  • Google Project Management: Professional Certificate - Sept 2022
  • Seismic Administrator Certification, Enterprise - Nov 2022
Nicole PutmanProduct Manager