Summary
Overview
Work History
Education
Skills
Affiliations
Timeline
Generic

Okechukwu Ezekwesili

Orlando,USA

Summary

With a proven track record at Full Sail, I excel in driving quality assurance and level design, leveraging skills in Confluence documentation and teamwork. My expertise in gameplay balancing and collaborative project management has significantly enhanced game development processes, achieving pivotal milestones in design and quality metrics.

Overview

3
3
years of professional experience

Work History

QA Lead

Full Sail
Orlando, FL
02.2022 - 09.2024
  • Reviewed requirements documents and technical specifications to provide timely and meaningful feedback.
  • Analyzed quality data and metrics to identify trends, drive improvements, and support decision-making processes.
  • Participated in product design reviews to provide input on functional requirements, product designs, schedules, or potential problems.
  • Tracked progress against deliverables using appropriate project management tools such as JIRA or Confluence.
  • Created dashboards using various tools such as JIRA, Confluence, Trello, to track project progress and milestones.
  • Documented application features, bug fixes, changes, requirements and design decisions in Confluence wiki pages.
  • Managed time effectively to ensure tasks were completed on schedule and deadlines were met.
  • Prioritized and organized tasks to efficiently accomplish service goals.
  • Worked with cross-functional teams to achieve goals.
  • Conducted playtesting sessions to evaluate game balance and identify areas for improvement.
  • Provided feedback on level design elements during playtesting sessions.
  • Monitored playtesting sessions for the purpose of analyzing player feedback and making improvements to the game design.

LEVEL DESIGNER

Full Sail
Orlando, USA
02.2022 - 09.2024
  • Worked with Art, Audio, Animation, and Programming departments for proper level implementation.
  • Provided guidance and mentorship for junior-level designers on utilizing game engine toolsets
  • Utilized scripting languages such as C# and Lua to implement custom logic into gameplay systems
  • Worked with designers from other studios to share best practices for creating unique game user experiences
  • Conducted playtests on ongoing basis to evaluate level challenges, navigation efficiency, and entertainment value.
  • Implemented new features into levels based on design documents created by lead designers
  • Tested prototypes in the development process to identify bugs and glitches
  • Provided technical support by troubleshooting issues reported by players or testers
  • Tested and debugged games during the development process
  • Managed multiple projects simultaneously while adhering to tight deadlines.
  • Developed storyboards capturing user interaction flow accurately.
  • Worked with Agile and Scrum methodologies to accomplish project milestones and meet demanding timelines.
  • Created detailed documentation on all aspects of software development projects including design specifications, test plans and user manuals.
  • Assigned tasks to team members based on their skill sets, strengths and availability.
  • Reviewed code developed by team members for accuracy and efficiency.

Education

Bachelor of Science - Game Design

Full Sail University
Orlando
09-2024

Skills

  • Confluence documentation
  • Gameplay Balancing
  • Player Flow Optimization
  • Version Control
  • Scripting Proficiency
  • Level Pacing
  • Puzzle Design
  • Story Integration
  • Software development tools: JIRA, confluence
  • Level Design
  • Playtesting Analysis
  • Quality Assurance Testing
  • Technical Writing
  • Strong Game Design Knowledge
  • Game Engine Familiarity
  • Teamwork and collaboration

Affiliations

  • International student Mentor

Timeline

QA Lead

Full Sail
02.2022 - 09.2024

LEVEL DESIGNER

Full Sail
02.2022 - 09.2024

Bachelor of Science - Game Design

Full Sail University
Okechukwu Ezekwesili