Summary
Overview
Work History
Education
Skills
Timeline
Generic

Okechukwu Ezekwesili

Orlando

Summary

Transitioning into a new field with a background in game design, developed in a collaborative and fast-paced environment. Demonstrates strong problem-solving abilities and a keen sense for visual storytelling. Eager to leverage these skills in a new professional challenge.

Friendly and energetic, with a natural ability to engage with children and foster a fun, safe environment. Possesses foundational skills in organizing activities and ensuring safety protocols are followed, combined with a background in teamwork and communication. Dedicated to creating memorable experiences and positively impacting participants' growth and enjoyment.

Personable and energetic, bringing passion for storytelling and cultural knowledge. Well-versed in historical facts and landmarks, with strong communication and organizational skills. Dedicated to creating memorable experiences and fostering deeper appreciation of destinations.

Overview

4
4
years of professional experience

Work History

Co-Pilot

Full Sail Labs
05.2025 - 08.2025
  • Supported the lead teacher in implementing lesson plans and classroom management strategies.
  • Facilitated small group activities, enhancing student engagement and collaboration.
  • Developed instructional materials to support diverse learning needs and styles.
  • Facilitated classroom activities promoting critical thinking and collaboration among students.
  • Developed strong relationships with students, parents, and colleagues by maintaining open lines of communication and fostering a supportive learning environment.
  • Taught students how to design games in a fun and educational way.
  • Designed engaging game mechanics and narratives to enhance player experience.
  • Designed immersive game levels with the kids using industry-standard tools such as Unreal Engine, Godot, Roblox, and Unity.

Tour Guide

Full Sail University
09.2022 - 09.2024
  • Guided prospective students and families through campus, enhancing their understanding of academic programs and facilities.
  • Developed personalized tour experiences, addressing visitor inquiries and promoting university resources effectively.
  • Collaborated with admissions staff to coordinate event logistics, ensuring smooth operations during campus visit days.
  • Facilitated special events, showcasing university life to potential students while fostering community engagement.
  • Mentored junior guides in leadership skills, contributing to a cohesive team environment focused on excellence in service.
  • Enhanced campus tour experiences by incorporating engaging storytelling and memorable anecdotes about the university''s history.
  • Assisted in planning special events such as open houses and admitted student days, ensuring seamless coordination between various departments.

Level Designer (student Project)

Full Sail
02.2022 - 09.2024
  • Collaborated with other departments including Art, Audio, Animation, and Programming to ensure the levels were implemented correctly.
  • Provided guidance and mentorship for junior-level designers on utilizing game engine toolsets.
  • Utilized scripting languages such as C# and Lua to implement custom logic into gameplay systems.
  • Worked with designers from other studios to share best practices for creating unique game user experiences.
  • Playtested levels on an ongoing basis to identify issues related to difficulty balance, navigation flow, and fun factors.
  • Implemented new features into levels based on design documents created by lead designers.
  • Tested prototypes in the development process to identify bugs and glitches.
  • Developed and maintained design-level documentation, including mechanics, guidelines, and mission outlines.
  • Provided technical support by troubleshooting issues reported by players or testers.
  • Tested and debugged games during the development process.

Education

Bachelor of Science (B.S.) - Computer Game Design

Full Sail University
08.2024

Skills

  • Gameplay Balancing
  • Asset Placement
  • Scripting Proficiency
  • Puzzle Design
  • Team Collaboration
  • Level Design Mastery
  • Playtesting Analysis
  • Technical Writing
  • Game Engine Familiarity
  • Player Flow Optimization
  • Version Control
  • Level Pacing
  • Story Integration
  • Visual Storytelling
  • Design Documentation
  • Quality Assurance Testing
  • Strong Game Design Knowledge
  • Strong decision-making
  • Effective leadership
  • Ground operations coordination
  • Effective communication
  • Calm and patient demeanor
  • Computer skills
  • Relationship building
  • Classroom management
  • Stress tolerance

Timeline

Co-Pilot

Full Sail Labs
05.2025 - 08.2025

Tour Guide

Full Sail University
09.2022 - 09.2024

Level Designer (student Project)

Full Sail
02.2022 - 09.2024

Bachelor of Science (B.S.) - Computer Game Design

Full Sail University