Summary
Overview
Work History
Education
Skills
Training
Languages
Accomplishments
Timeline
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OLHA NESVITAILOVA

California,USA

Summary

I am self-motivated and have a strong skill for creative tasks and independent solutions. I'm flexible and attentive to feedback. My over 6 years of work experience are based on feature films, architectural visualizations, and AAA game projects. I love creating atmospheric worlds. Also, my background and education in film directing allow me to be very good at building a story through environments, lighting, and atmosphere.

Overview

7
7
years of professional experience

Work History

3D Environment artist/Lighting artist

Modular Battery Technologes Inc
Portland, US
01.2024 - 06.2024
  • I created levels and modeled 3D props and assets using programs: Maya, Marmoset, Substance 3D Painter, and ZBrush.
  • Choosing props and assets from the library
  • Developed optimized 3D models, UVs, and materials to be used in game engines.
  • Implemented lighting solutions to create realistic environmental effects.
  • Collaborated with other artists to ensure a cohesive art style throughout the project.
  • Generated custom skyboxes using HDR images or hand painted textures.
  • Integrated assets into game engine while maintaining optimization requirements.
  • Texturing the assets in Unreal Engine.
  • Adding foliage and decals to the level.

3D Environment artist/Lighting artist

4A Games
, Ukraine
08.2021 - 11.2023
  • Company Overview: Ukrainian company popular in different countries with a series of games "Metro"
  • Responsibilities included:
  • Creation of AAA production artwork through all stages of level production
  • Collaborated with other artists to ensure a cohesive art style throughout the project.
  • Optimized 3D models for optimal performance on various hardware platforms.
  • Constructed shaders from scratch for use in the game engine.
  • Improved project quality through regular feedback and suggestions
  • Creation and maintenance of design documentation for lighting
  • Generated custom skyboxes using HDR images or hand painted textures.
  • Developed optimized 3D models, UVs, and materials to be used in game engines.
  • Built terrain meshes using height maps and sculpting tools.
  • Implemented lighting solutions to create realistic environmental effects.

3D Environment artist/Lighting artist

Eidetic Pictures
, Ukraine
04.2020 - 08.2021
  • Company Overview: Work on the first animated feature film in Ukraine created using Unreal Engine
  • Responsibilities included:
  • Created a specific cohesive style for the project
  • Created over 20 locations in Unreal Engine starting with the creation of gray boxes and ending with the final art
  • Selected library of meshes and textures
  • Created the general mood and finalized the global and interior lighting on the levels
  • Under my leadership, and on the basis of the terms of reference created by me, the 3D modeler created and successfully implemented the missing elements for the library
  • Optimized levels taking into account the best FPS
  • I was exactly that artist who could create the best visual solution for the project and received a special quality rating from the director and creative producer

Unreal Engine Teacher

Kyiv University of Art
Kyiv
09.2018 - 09.2020
  • Company Overview: Also, I ran an independent charity project for Ukrainians who were looking for work during the war
  • After three months of training under my guidance, all finalists found their first job in this field having created the 3D world in Unreal Engine from scratch Examples of my students' work:

Unreal Engine teacher

Kyiv National University of Technologies and Design
09.2019 - 09.2020
  • Computer Graphics Instructor, Unreal Engine

Volunteering:

Also, I ran an independent charity project for Ukrainians who were looking for work during the war. After three months of training under my guidance, all finalists found their first job in this field having created the 3D world in Unreal Engine from scratch

Examples of my students’ work:

3D Environment artist/Lighting artist

Alpha Ground
, Thailand
10.2019 - 04.2020
  • Company Overview: Worked on creating a game location in Unreal Engine
  • Upon completion, the project was given to Alpha Ground Co., LTD to create a virtual short film
  • Created game level idea
  • Selected references and crossed-level scheme
  • Created gray boxes and level logic
  • Finalized high-detailed art and lighting at the game level
  • Added animation, gameplay, and blueprints
  • Optimized the level taking into account FPS
  • I created and implemented a mini-game from scratch including game design, gameplay, blueprint settings, animations, global weather, and lighting
  • Worked with the camera and cinematics
  • After posting the project on LinkedIn, I received many job offers from around the world

Art Lead

Silver Solution
Kyiv, Ukraine
03.2017 - 05.2019
  • Established Department of Augmented Reality
  • More than 20 ideas for augmented reality mobile applications were created and pitched to the customer
  • Compiled terms of reference for approved projects
  • 5 augmented reality mobile applications and 1 website were finalized and handed over to the customer
  • The project was tested and feedback was written
  • Created more than 20 promotional videos for customer projects
  • Created and maintained project documentation
  • Worked with HR to create job descriptions and art test

Education

Master of Arts - Art And Production

University of Theater And Cinema

Master of Science - Environmental Engineering

Technical University

Skills

  • Experience with 3D modeling and texturing tools like ZBrush, Marmoset, Maya, and Substance Painter, Adobe Photoshop
  • Experience with Unreal Engine 4, Unreal Engine 5
  • Experience with hyperrealism in First Person Shooter
  • Experience with AAA game production
  • Experience with Miro, Jira, SVN, and Confluence
  • Experience with real-time global illumination lighting systems: Unreal Engine 5 and Lumen
  • Experience with baked and dynamic lighting workflows
  • Experience with Lumen, PBR, materials, identifying problems with materials and use of the buffer visualization tools to identify these problems
  • Understanding of how color grading works and using to establish a feeling or mood
  • Basic understanding of lighting optimization
  • Strong understanding of the fundamentals of lighting, color theory, form, and value

Training

  • 3DPro Game Environment Pipelines, "Art craft", 2024
  • 3D modeling course, "Art craft", 2023
  • Lighting art, "4A Games", 2022
  • Fundamentals of Drawing, "Junge Linde", 2022
  • Short course in nature painting. KWS, 2022. My painting from this intensive was sold at an exhibition in Germany
  • Master class on materials in Unreal Engine, A. Kisilevsky, 2022
  • Cinematic Sequencer in Unreal Engine, "Eidetic Pictures", 2021
  • Unreal Engine Basic, V. Bushuev, 2019
  • Lighting Art in Unreal Engine, V. Bushuev, 2019

Languages

English
Full Professional
Ukrainian
Native/ Bilingual

Accomplishments

  • My directorial work, the film “Courier” was selected for screening at the international film forum in Bratislava
  • Won “V. Chubasov Young Television” award for the film “The Objectivity”, best directing
  • Won an international grant for the shooting of the short film “Stop Me”, according to my own idea and script
  • Won an award for the film “It All Started in the Morning" from Inkafilm for feature films

Timeline

3D Environment artist/Lighting artist

Modular Battery Technologes Inc
01.2024 - 06.2024

3D Environment artist/Lighting artist

4A Games
08.2021 - 11.2023

3D Environment artist/Lighting artist

Eidetic Pictures
04.2020 - 08.2021

3D Environment artist/Lighting artist

Alpha Ground
10.2019 - 04.2020

Unreal Engine teacher

Kyiv National University of Technologies and Design
09.2019 - 09.2020

Unreal Engine Teacher

Kyiv University of Art
09.2018 - 09.2020

Art Lead

Silver Solution
03.2017 - 05.2019

Master of Arts - Art And Production

University of Theater And Cinema

Master of Science - Environmental Engineering

Technical University
OLHA NESVITAILOVA