
Detail-oriented and results-driven Software Engineer with 3+ years of experience in Ground Truth Data Collection, testing, and optimizing software for mixed reality applications. Expertise in HoloLens development, machine learning data annotation, LiDAR processing, and leveraging Azure DevOps for software lifecycle management. Proven ability to design and execute robust test cases, contribute to high-quality software development, and collaborate across teams to meet program objectives. Strong background in both hardware and software testing, with hands-on experience in tools such as FARO Scene, MeshLab, NavVis VLX Scanner and OptiTrack systems.
HoloLens Mixed Reality Experience, Military IVAS (Integrated Visual Augmented System). Tested interactive mixed reality application for HoloLens that enables users to engage with virtual objects in real-time. Integrated machine learning models for object recognition, providing a seamless user experience and real-time object interaction. LiDAR Data Processing for Mixed Reality Applications, Processed large-scale LiDAR data to create 3D maps of physical environments for use in HoloLens applications. Utilized FARO Scene and MeshLab to clean, annotate, and optimize 3D models, ensuring accuracy and enhancing immersive experiences.
Aikido (Martial Arts)
Cycling
Developmental Psychology
Writing Poetry
Tolkien
LLM's