Summary
Overview
Work History
Education
Skills
Personal Information
Certification
Accomplishments
Languages
Timeline
Generic
Patryk Śliwa

Patryk Śliwa

Kraków

Summary

Dynamic Game Designer with proven success at AST Games, specializing in Unity development and systems balancing. Expert in crafting engaging gameplay mechanics and optimizing player retention. Adept at analyzing user data to drive impactful updates, while fostering collaboration across teams. Passionate about creating memorable gaming experiences that resonate with players. Collaborates across teams to deliver measurable gameplay improvements and faster iteration cycles using AI tools.

Overview

3
3
Languages
1
1
Certification
14
14
years of professional experience

Work History

Game Designer

傲世堂 (AST Games)
Shanghai
11.2022 - 11.2026
  • Lead developer for overseas game project.
  • Built gameplay systems for mobile SLG, idle, and casual titles, with focus on core mechanics, progression, combat, and balance.
  • Created numeric design and tuning for resource flow, rewards, and retention-focused engagement systems.
  • Implemented gameplay systems in Unity and C# to support varied player interactions and stable balance.
  • Reviewed in-game data, user behavior, event results, and monetization trends to guide updates, events, and overseas marketing for Tour of Neverland, 攻城掠地, and other titles.
  • Supported social media and overseas operations through feedback review and market analysis.

Numerical Game Designer & Dev

PlumFun Studio
09.2022 - Current
  • Game design from concept to gameplay design, systems, and balancing. Designing unique and fun old-school game experiences.
  • Game development including programming, 3D models, art, UI utilizing a few AI models to boost workflow and cut production time.
  • Game publishing and marketing, including Google Ad campaigns, DAU analysis, retention, community management, and player feedback implementation.

Translator Project Manager

Diaword (TRD Translations)
Chengdu
10.2016 - 07.2022
  • Translating & Managing projects and translators for other languages
  • QA Reports and analysis

Translator EN/PL

PowerTrans
Beijing
08.2018 - 01.2020
  • Translating scripts for the gaming industry

Web Designer

NCTI
Wieliczka
03.2013 - 05.2015
  • Web Design / SEO
  • Graphic Design (logos and leaflets)

Education

Bachelor Degree - Far East Studies (Asian Studies)

Jagiellonian University, Institute of Middle and Far East
06-2018

Technical Degree - Information Technology

School of Technology and Economics
Skawina
05-2015

Skills

  • Unity development
  • C# scripting
  • Systems balancing
  • Economy design
  • Gameplay prototyping
  • Live ops
  • Blender, Substance Painter

Personal Information

  • Date of Birth: 1995
  • Nationality: Poland

Certification

  • 07/2020 CFA Investment Foundations
  • 07/2016 Teaching English as Second Language 140 Hours
  • 03/2016 HSKK 1 汉语水平口语考试 第一级
  • 03/2016 HSK 2 汉语水平考试 第二级
  • 12/2013 SEO - Search Engine Optimization course
  • 12/2012 English with preparation for work in IT industry
  • 11/2012 Creation & Administration of LAN/WIFI networks

Accomplishments

  • My personal project became AST Games company's project
  • Released Cross-Play mMORPG „Mist Of Time” game on Google Play (7K Downloads)
  • Released Casual „TimeLine Clash” game on Google Play (4K)
  • Employee Of The Year Award in AST Games
  • Publicity Award 2014 IT Competition in Krakow

Languages

Polish
Native/ Bilingual
English
Full Professional
Chinese (Mandarin)
Professional

Timeline

Game Designer

傲世堂 (AST Games)
11.2022 - 11.2026

Numerical Game Designer & Dev

PlumFun Studio
09.2022 - Current

Translator EN/PL

PowerTrans
08.2018 - 01.2020

Translator Project Manager

Diaword (TRD Translations)
10.2016 - 07.2022

Web Designer

NCTI
03.2013 - 05.2015

Bachelor Degree - Far East Studies (Asian Studies)

Jagiellonian University, Institute of Middle and Far East

Technical Degree - Information Technology

School of Technology and Economics
Patryk Śliwa