I am a veteran Art & Animation Director, well-versed in all aspects of the ideation, production, and management of Art & Animation for video games.
As an Art Director, I have shipped over 20 titles, representing over 30 million units sold and over 1.5 billion dollars in revenue.
I have worked on both original and licensed IP, through 5 generations of console hardware, across 7 different genres, and 9 different game engines.
As an Animation Director I have storyboarded, planned, and directed over 30 mocap shoots, for core game animation, as well as narrative cinematics.
I have directed celebrities like Bootsy Collins, Tiger Woods, Chad Johnson, Randy Couture, Bas Rutten and countless unknown actors and stunt performers.
I have worked with teams ranging from 20 to 300 developers, scattered across multiple time zones and 4 different continents.
I have worked on as many as 4 projects at a single time, all in separate phases of production, and have had as many as 70 direct reports, representing nearly every discipline within video game production.
I have worked with and mentored hundreds of artists, many of them becoming directors and leaders within the video game and film industry.
I am looking for a role where I can share the depth and breadth of my experience and knowledge with artist, animators and designers, while increasing the quality of both the product and the production cycle.