Summary
Overview
Work History
Education
Skills
Timeline
Generic

Phalline Hoang

San Gabriel

Summary

Successfully developed immersive environments and concept art, enhancing storytelling across entertainment platforms; theme-park, films, television and books. Known for strong communication and innovative problem-solving abilities, delivering high-quality assets under tight deadlines.

Overview

16
16
years of professional experience

Work History

Designer

Mycotoo
03.2025 - 04.2025
  • Worked closely with Art Director to quickly generate innovative designs for client pitch, unannounced project.


Designer

Mister & Mischief
02.2025 - 03.2025
  • Worked closely with Art Director Katrina and Jeff to develop loose exploratory sketches and proceeded to delivere polished point-of-view illustration that is aligned with the project narrative and guest experience goals.

Background Designer

Nickelodeon Animation Studio
10.2021 - 12.2023
  • Collaborated with Art Director Scott Kikuta and Supervising Producer Nick Filippi on Monster High, CG show.
  • Responsible for generating loose concepts designs and immersive thematic exploration for sets and environments.
  • Created orthographic drawing for sets, props turnarounds.
  • Compiled artwork packages and visual guides for overseas production teams to ensure design accuracy and consistency.

Background Artist

Cartoon Network Studios
07.2022 - 08.2022
  • Served as background layout artist for Dang, It's Dracula! creating layouts that capture the show's unique visual style.
  • Implemented feedback from art directors efficiently, and delivered artwork within a time-constrained production schedule.

Background Artist

Rough Draft Studios
01.2022 - 04.2022
  • Served as a Background Layout Artist on Fired on Mars, creating layouts that aligned with the show's distinctive style.
  • Efficiently incorporated feedback from art directors, and delivering artwork under tight deadlines.

Visual Development Artist

Warner Bros. Animation
09.2021 - 11.2021

Worked closely with production designer Aaron Spurgeon on Daffy and Porky: The Day the Earth Blew Up film, developing blue-sky concept art to define pivotal moments.

Background Artist

Cartoon Network Studios
09.2021 - 10.2021
  • Collaborated with Art Director Levon Jihanian on Tig N' Seek, creating backgrounds that aligned with the show's unique visual style.
  • Efficiently produced high-quality backgrounds under tight deadlines , supporting the production fast-paced schedule.

Background Designer

Flying Bark Production
04.2021 - 07.2021
  • Served as Background Layout Artist for LEGO Monkie Kid Season 3, illustrating diverse backgrounds that aligned with the show's distinctive style, tone and mood.
  • Create visually compelling layouts to enhance storytelling.
  • Delivered high-quality immersive background designs that captured the tonal essence of the world, meeting stringent weekly deadlines.

Designer

ThinkwellGroup
04.2017 - 05.2020
  • Served as Lead Concept Designer for unannounced theme park projects, overseeing multiple design initiatives to deliver assets on time and within budget constraints.
  • Partnered with creative team to develop design concepts and mock-ups, staying true to brand IP while enhancing visual appeal.
  • Produced aerial master paintings, environment sketches, elevations, storyboards, color keys, production ready murals, crafting immersive and interactive guest experiences.

Surface Painter

DreamWorks Animation Television
07.2016 - 04.2017
  • Collaborated with Art Director Jessica Bulinski on How to Train Your Dragon: Race to the Edge, creating color keys and painted 3D assets to support dynamic visual storytelling.
  • Created loose color keyes, rough environment concepts and detailed texture painting for characters, environments and props, serving as guides for the overseas production team.


Concept Artist

Walt Disney Imagineering
06.2015 - 12.2015
  • Collaborated closely with Art Director Owen Yoshino and the creative team to brainstorm concepts for environment and experience design for Tokyo DisneySea.
  • Developed concepts for guest experiences and show designs, contributing to immersive storytelling in themed environments.
  • Delivered high-quality final assets that exceeded client expectations.

Illustrator

ThinkwellGroup
09.2014 - 03.2015
  • Served as an illustrator for Warner Bros World Abu Dhabi, creating concept environment sketches, orthographic interior concepts, and aerial paintings.
  • Designed and painted elevation drawings, props turnarounds, point-of-view key art, contributing to cohesive and engaging environments across zones including DC Comics Universe, The Flintstones, and Tom and Jerry.
  • Collaborated with creative teams to ensure artwork aligned with project vision, enhancing the storytelling and aesthetic of each themed zone.

Illustrator

Favilli Studio
02.2014 - 09.2014
  • Collaborated in brainstorming sessions to develop innovative world-building concepts for diverse zones within theme park designs.
  • Created loose concept sketches, elevation designs, point-of-view-illustrations and paintings to meet project deliverables.

Consultant

Walt Disney Imagineering
10.2012 - 02.2013
  • Designed and painted flats and props for Shanghai Tomorrowland Disney's Buzz Lightyear dark ride, contributing to a high-quality installation of scenic art.
  • Collaborated closely with Art Director Scot Drake to deliver assets that met rigorous standards within a fast-paced post production pipeline.

Illustrator

New Deal Studios
07.2011 - 10.2012
  • Created loose sketches and revised storyboards based on feedback from the Art Director to align with project vision
  • Contributed to brainstorming sessions, developing concepts and solutions for story pitches.
  • Delivered color keys, production read designs for a children's book concept, ensuring high-quality visual execution.


Art Intern

Insomniac Games
04.2009 - 11.2009

Collaborated closely with the Lead Concept Artist and Art Director to design in-game props, cartography, animatic plates and poster art for Ratchet & Clank: A Crack in Time. Effectively communicated with art and production teams to provide support, ensuring alignment with project milestones and timely delivery of critical deadlines.

Education

Bachelor of Arts - Entertainment Arts

Art Center College of Design
Pasadena, CA
05-2011

Skills

  • Adobe Photoshop
  • Adobe Illustrator
  • InDesign
  • SketchUp
  • Blender
  • Gouache
  • Arcylic
  • Oil

Timeline

Designer

Mycotoo
03.2025 - 04.2025

Designer

Mister & Mischief
02.2025 - 03.2025

Background Artist

Cartoon Network Studios
07.2022 - 08.2022

Background Artist

Rough Draft Studios
01.2022 - 04.2022

Background Designer

Nickelodeon Animation Studio
10.2021 - 12.2023

Visual Development Artist

Warner Bros. Animation
09.2021 - 11.2021

Background Artist

Cartoon Network Studios
09.2021 - 10.2021

Background Designer

Flying Bark Production
04.2021 - 07.2021

Designer

ThinkwellGroup
04.2017 - 05.2020

Surface Painter

DreamWorks Animation Television
07.2016 - 04.2017

Concept Artist

Walt Disney Imagineering
06.2015 - 12.2015

Illustrator

ThinkwellGroup
09.2014 - 03.2015

Illustrator

Favilli Studio
02.2014 - 09.2014

Consultant

Walt Disney Imagineering
10.2012 - 02.2013

Illustrator

New Deal Studios
07.2011 - 10.2012

Art Intern

Insomniac Games
04.2009 - 11.2009

Bachelor of Arts - Entertainment Arts

Art Center College of Design