Successfully developed immersive environments and concept art, enhancing storytelling across entertainment platforms; theme-park, films, television and books. Known for strong communication and innovative problem-solving abilities, delivering high-quality assets under tight deadlines.
Worked closely with production designer Aaron Spurgeon on Daffy and Porky: The Day the Earth Blew Up film, developing blue-sky concept art to define pivotal moments.
Collaborated closely with the Lead Concept Artist and Art Director to design in-game props, cartography, animatic plates and poster art for Ratchet & Clank: A Crack in Time. Effectively communicated with art and production teams to provide support, ensuring alignment with project milestones and timely delivery of critical deadlines.