Summary
Overview
Work History
Education
Skills
Project Experience
Timeline
Generic

Quinlan Jesus

Arlington,WA

Summary

Currently at Lake Washington Tech in the Bachelors Program for Game Design. Has previous game design experience within the Sno-Isle Skills Center's Game Design program, which includes working many different projects with a team. Enjoys working on various aspects of game design but is best at environmental art and audio effects. Loves being apart of a team and creating fun and unique experiences that can reach a wide variety of people.

Overview

4
4
years of professional experience

Work History

Dog Teat Sales

The Seattle Barkery
04.2021 - Current
  • Tasked with selling a variety of several gourmet dog treats at several storefronts.
  • Managing a storefront alone.
  • Engaged with customers to make their treat buying experience as fun and unique as possible.

Stock/Floor Associate

The North Face Inc.
07.2019 - 04.2021
    • Greeted customers, helped locate merchandise, and suggested suitable options.
    • Displayed merchandise by arranging in appealing ways to boost sales.
    • Informed customers of current store promotions to encourage additional sales purchases.
    • Maintained excellent communication, cleanliness, and safety standards.
    • Increased sales and customer satisfaction through personalized servicing.

Education

Associate of Arts - Game And Interactive Media Design

Lake Washington Institute of Technology
Kirkland, WA
06.2023

High School Diploma -

Sno-Isle Skills Center
Mukilteo, WA
06.2020

Skills

  • Unity Engine
  • Team Management
  • Project Management
  • Audio Effects
  • Environmental Art
  • Troubleshooting Skills
  • Efficient Work Ethic

Project Experience

2023 Violent Horror Story (VHS)

SFX and Story Design

  • Worked on sourcing and implementing various sound effects to be added in game.
  • Created the document that outlined the basis for the story and nearly every other aspect of the game. (Game Design Document)


2022 Museum Marauders

Level and UI Design

  • Created majority of UI used in-game and implemented art used for buttons.
  • Took sprites created by team artists and made them into a 2D level in Unity.


2019 Hollywood Havoc

Game Producer

  • Worked with and oversaw a team to create a game from scratch.
  • Oversaw and organized the entire production of the game.
  • Managed a group of people including artists, programmers, and designers.
  • Record/document the progress of the game as well as each task given to each team member, this was done via Slack.




Timeline

Dog Teat Sales

The Seattle Barkery
04.2021 - Current

Stock/Floor Associate

The North Face Inc.
07.2019 - 04.2021

Associate of Arts - Game And Interactive Media Design

Lake Washington Institute of Technology

High School Diploma -

Sno-Isle Skills Center
Quinlan Jesus