
Energetic and creative with a passion for crafting immersive audio experiences. Developed skills in a fast-paced, collaborative environment, being adept at both foley artistry and music composition. Well-versed in principles of sound design and proficient in audio editing software and sound mixing techniques. Committed to delivering high-quality soundscapes that elevate audience's experience.
•Sound Designer for Lantern Light: A first-person horror game which officially released its demo in December 2025.