Experienced C++ Game Programmer with over 5 years in developing and optimizing high-performance games and applications. Skilled in DirectX, OpenGL, and Vulkan for graphics programming, with expertise in multithreading and multiprocessing for performance optimization.
Strong background in Windows programming and socket-based networking, ensuring smooth multiplayer experiences. Hands-on experience with Unity 2D and Unreal Engine, expanding versatility in game development. Passionate about innovation, efficiency, and delivering immersive gaming experiences.
C / C / Python
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