Designed and developed a functional Message Board website. Enabled users to share their views about the World Cup, fostering online discussions and interactions.
Collaborated with 3 others, Developed a 2D fighter MOBA game with discrete matches (1-8 players), select their champion and compete in intense rounds across various game modes to earn points and emerge victorious.
Role: Leader and developer. Designed and developed the game’s website. Added game previews, download links, player guides, and a feedback form. Ensured cross-browser compatibility and optimized performance.
Created a snake game using various data structures and the Bridges UNCC Library, including stacks, queues, and linked lists.
Operating System Project | Leader and Developer in a Group of 4. Implemented and compared two CPU scheduling algorithms: FCFS: Non-preemptive, processes execute in queue order. RR: Preemptive, time-sliced execution (10, 50, 100 quanta). Analyzed performance and efficiency.