Summary
Overview
Work History
Education
Skills
Timeline
Generic

Rama Venkata Bhaskara Nandagiri

San Francisco,CA

Summary

Poised and committed to listening carefully to critiques and requests, incorporating feedback and boosting project outcomes to surpass expectations. Thoroughly experienced at shifting ideas to prototypes and content. Pivotal assessment of self-coded elements to ascertain content quality and effectiveness.

Overview

18
18
years of professional experience

Work History

Senior Game Designer

Golive Gaming Studio
01.2017 - Current
  • Worked as Lead Game Designer for Golive studios on multiple gaming projects consisting of genres like RTS, Sports CCG, Mobile MMO and clicker games.
  • Worked as lead game designer for Cricket stars game which was selected for goggle indie accelerator.
  • Worked Lead Game Designer for 2 Indian movies as gaming IPs- Adipurush and Bholaa Shankar
  • Mahabharata - an MMORPG game (WIP).
  • Swords of Neom - a 1 v 1 3d melee & weapon fighting game. (WIP)
  • Coordinated with programming, production, art and design teammates to create innovative and quality game content.
  • Accomplished project objectives in technical and design areas to facilitate smooth, customer-focused gameplay.

Lead Game Designer

HOLLOW CUBES
02.2017 - 11.2018
  • Worked on game documentation,economy design and character design.
  • Instrumental in ARPDAU by D30 by mapping trends and coming up with creative ways to reward players for daily retention.
  • Prototype and iterate various levels and obstacles for the best gameplay experience
  • Design backstories for multiple characters and weapons and powers for characters that balance out in the game.

Professional Gamer

World of Warcraft, Dota, Dota 2 & Counter Strike
01.2006 - 01.2013
  • Organized and oversaw special e-sports events such as Garena client base, world of warcraft events, all India counter strike tournaments and cafe tournaments across India.
  • Lead my team to victory in an Indian e-sports competition by competing against 24 teams.
  • Organized weekly tournaments and e-sports events in gaming cafes.
  • Involved in voluntary work for college e-sports fests and cultural exchange events that had more than 2000 students in number.

Education

Master of Arts - Game Design & Development

Academy of Art University
San Francisco, CA
2020

Bachelor of Science - Computer Science Engineering

St. Mary's Engineering College
Hyderabad
05.2012

Skills

  • AI tools - midjourney, stable diffusion, kaedium & chatgpt
  • Game systems & Documentation
  • Current industry trends tracking,online play models & economy model breakdown
  • Unity 2D/3D
  • Unreal Engine 4 & 5
  • Adobe :InDesign/photoshop/illustrator
  • Microsoft Excel,PowerPoint & Word Document

Timeline

Lead Game Designer

HOLLOW CUBES
02.2017 - 11.2018

Senior Game Designer

Golive Gaming Studio
01.2017 - Current

Professional Gamer

World of Warcraft, Dota, Dota 2 & Counter Strike
01.2006 - 01.2013

Master of Arts - Game Design & Development

Academy of Art University

Bachelor of Science - Computer Science Engineering

St. Mary's Engineering College
Rama Venkata Bhaskara Nandagiri