
Engineer combining React development, low-level programming, and analytical problem solving. Applies Java, C++, C#, Python, and TypeScript to validate code, review quantitative outputs, and build reusable software components, with tutoring experience that strengthens technical communication and instructional clarity.
Programming languages:
C#, C, Python, Java, C, HTML5, CSS3, TypeScript, JavaScript
Technologies:
Unity, Unreal Engine 5, Gameplay Ability System, Material Editor, Niagara System, GitHub, Blender, Visual Studio, Perforce, Jira
Frameworks: Reactjs
Make It Up (Fall 2023)
John Cage Tribute (Spring 2023 – Fall 2023)
CourtneyGenix (Fall 2021)
Command Prompt Turn-Based Game in C (Fall 2020)
A Square Games and Simulation, LLC - Unity Developer Intern
Casselberry, FL
01/2025 - 05/2025