Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic

Reid Flamm

Seattle,WA

Summary

Imaginative and team-oriented Game Designer and Full Stack Developer with a combined 5+ years of experience working as a Project Lead and Game Designer in professional and indie development, as well as leadership and team management experience as a CTO for a reality capture company. Passionate about innovative gameplay mechanics and using up and coming technologies to enhance the world of game development. Looking to leverage my team leadership, design, and programming experience into a role as a Game Designer and/or Project Manager.

Overview

11
11
years of professional experience

Work History

Lead Game Developer

Rainspire Studios LLC
10.2024 - Current

Project Lead
- Leading a team of developers to create Mobile Strategy Puzzle Games using the Unity game engine
- Bringing a project from concept to release on a succinct timeline
Development
- Developing Unity Multiplayer Networking for a mobile strategy puzzle game using Unity Netcode and Unity Cloud services.
- Implementing game mechanic framework setup for puzzle and strategy elements.
- Designing menu systems and logic for seamless user experience.

Game Developer

Self Employed
07.2023 - Current

Working as a solo indie developer on a multiplayer arena fighting game called Aero, as well as the mobile puzzle game Spell Casters
- Programming in C# in the Unity engine
- Implementing Unity networking
- 3D modeling all assets in Blender
- Designing mechanics and game systems, level design, and UI

Game Designer

Many Hands SPC
08.2022 - 06.2023

Worked as a Game Designer on the Verses TCG prototype, focused on:
Level Design:
• Lead Level Designer
• Created a standard for level design for the team to develop future levels
• Created level prototypes to test currently iterated mechanics
• Worked with the art team to create puzzles and assets for the prototype levels
General Design:
• Prototyped and balanced core game mechanics
• Concepted and implemented cards and their abilities

Chief Technology Officer

Datum Tech Solutions
12.2019 - 12.2021

Worked as head of the technology department, tasked with managing technical aspects of the company, ranging from researching and applying new technology, to providing technical support to both employees and customers in the realm of 3D Laser Scanning.

Technology Adviser & 3D Scanning Specialist

Datum Tech Solutions
09.2016 - 07.2019
  • Worked with Laser Scanners to create point clouds to convert real-world locations into digital 3D Models
  • Researched and implemented up and coming AR & VR technologies for use in creating virtual and interactive representations of real-world locations
  • Agile work environment focused on fast turn around time with large data sets
  • Traveled around the country meeting and teaching clients technological workflows for software and hardware
  • Gave presentations on new technological workflows for both corporate and convention settings (Autodesk University, SPAR3D, Hexagon, etc).

Associate Game Designer

Glu Mobile
11.2014 - 11.2015

Platform: iOS/Android

Games Developed: Deer Hunter 2014, Sniper X


Level Design: Implemented and designed 120 missions in 10 geographic regions

Systems Design: Balanced weapon and enemy stats, as well as developed new AI behavioral trends for more random enemy movement

Game Tester

Nintendo Of America
09.2014 - 11.2014

Worked as a video game tester at Nintendo of America, focusing on bug checking for console games


Consoles Tested: WiiU, Virtual Console (WiiU)


Games Tested: Captain Toad: Treasure Tracker (WiiU) | Art Academy (WiiU) | Legend of Zelda: Wind Waker HD (WiiU) | Donkey Kong Country: Tropic Freeze (WiiU) | Metroid (Virtual Console) | Megaman X2 (Virtual Console) | Earthbound (Virtual Console) | Uncharted Waters: New
Horizon (Virtual Console)

Education

Full Stack Developer Bootcamp - Software Engineering

University of Washington
Seattle
03.2022

Bachelor of Science - Game Design

Champlain College
Burlington, VT
05.2014

Skills

  • Project Management
  • Unity 3D
  • Unreal Engine
  • Systems Design
  • Level Design
  • Adobe Photoshop
  • Javascript
  • C#
  • React/API Integration
  • VR Development
  • Rapid Prototyping
  • Reality Capture

Timeline

Lead Game Developer

Rainspire Studios LLC
10.2024 - Current

Game Developer

Self Employed
07.2023 - Current

Game Designer

Many Hands SPC
08.2022 - 06.2023

Chief Technology Officer

Datum Tech Solutions
12.2019 - 12.2021

Technology Adviser & 3D Scanning Specialist

Datum Tech Solutions
09.2016 - 07.2019

Associate Game Designer

Glu Mobile
11.2014 - 11.2015

Game Tester

Nintendo Of America
09.2014 - 11.2014

Full Stack Developer Bootcamp - Software Engineering

University of Washington

Bachelor of Science - Game Design

Champlain College