Summary
Overview
Work History
Education
Skills
Websites
Certification
Work Availability
Timeline
Hi, I’m

Ricardo Miranda

The way to get started is to quit talking and begin doing.
Walt Disney
Ricardo Miranda

Summary

I am an experienced Unity developer with over 3 years of experience developing games. I also have over 5 years working with application development teams implementing agile development methodologies. I have a strong aptitude for systems design and am skilled at authoring complex game systems. I implement a rapid, iterative approach to early prototyping and have a proven track record of evolving early concepts and prototypes to high quality standards. As the Unity Developer Lead at a startup, I have developed a wide range of gameplay mechanics and AI behaviors, as well as a dialogue system and level event management with minimal to no bugs.

Overview

5
years of professional experience
1

DoD Secret Clearance

Work History

Utopia Labs (Startup)

Lead Unity Developer
09.2022 - Current

Job overview

  • With a team of two other junior developers, lead the development of Farmtopia, a Farmville 3 inspired hyper-casual game using Unity Engine and C#.
  • Authored Farmtopia's complex gameplay systems, including a host/NPC dialogue system, crop growth cycle and the narrative event driven flow.
  • Rapidly iterated on early prototypes to drive improvements on the modularity and extensibility of the game's codebase.
  • Iteratively evolved the concept prototypes to demonstration level quality standards. The demonstration version will be improved and evolved to AAA quality standards in 2023.
  • Managed version control using Git.
  • Lead a team of two other junior developers and conduct code reviews.
  • Lead feature brainstorming and prioritization sessions with Developers and the Product Manager for roadmap development.
  • Designed, developed, modified and debugged code.
  • Worked closely with stakeholders to establish specifications and system designs.
  • Implemented agile development methodoligies.

Naval Air Warfare Center Training Systems Division

Modeling & Simulation, Software Systems Engineer
10.2021 - Current

Job overview

  • Integrate Model Based Systems Engineering applications with Unity engine.
  • Conduct user interviews and lead model based system development using agile development practices.
  • Draft Systems Modeling Language (SySML) models of simulation training systems.

Department of Defense
Stafford, VA

Product Designer
10.2017 - 10.2021

Job overview

  • Critical member of a web application development team, providing product design leadership and teamwork.
  • Conducted user research and testing through user interviews and leading team synthesis sessions.
  • Rapid prototyping of mockups using Figma.
  • Designed aesthetically pleasing and intuitive user workflows and interfaces.
  • Conducted usability testing and user feedback with Figma prototypes.
  • Brainstormed with peers and other members of design team to determine enhancements and product features.
  • Suggested enhancements to product design that would improve user experience.

Education

Strayer University
Washington, DC

MBA from MBA in Finance
06.2018

Naval Postgraduate School
Monterey, CA

Master of Science from Electrical Engineering
09.2009

University of Florida
Gainesville, FL

Bachelor of Science from Aerospace Engineering
05.2002

Skills

  • Expertise in Unity Engine
  • Proficiency in C#
  • Experience with AI development
  • Knowledge of data structures and algorithms
  • Strong problem-solving and debugging skills
  • Experience with version control using Git
  • Good communication skills and the ability to work effectively in a team
  • Creativity and an aptitude for systems design
  • A rapid, iterative approach to early prototyping
  • The ability to evolve systems to AAA quality standards
  • Strong attention to detail and ability to deliver high-quality work
  • Good project management and organization skills

Certification

  • 2D Games Certified | GameDevHQ
  • Beautiful Games Certified | GameDevHQ
Availability
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Timeline

Lead Unity Developer

Utopia Labs (Startup)
09.2022 - Current

Modeling & Simulation, Software Systems Engineer

Naval Air Warfare Center Training Systems Division
10.2021 - Current

Product Designer

Department of Defense
10.2017 - 10.2021

Strayer University

MBA from MBA in Finance

Naval Postgraduate School

Master of Science from Electrical Engineering

University of Florida

Bachelor of Science from Aerospace Engineering
Ricardo Miranda