- self-proclaimed baker
- dog-breed aficionado
- trading card peddler
Rikki is a passionate and motivated artist living in the Bay Area, with a deep love for creatures and characters—both in games and in the real world!
Character Artist with 5+ years of experience in 3D modeling in both games and app development. Most recent project was an unannounced AAA title, where she had started at the company from the ground up, and participated in the game's conceptualization phase through vertical slice with an active role in building the team and honing the vision of the game. Skilled in both high-fidelity PBR and nuanced NPR workflows, with a proven ability to multitask across roles—from hands-on asset creation to art department guidance and outsourcing coordination. A people-first problem-solver who thrives in diverse, interdisciplinary teams and is driven by a long-term vision of creative leadership.