Summary
Overview
Work History
Education
Skills
Interests
Timeline
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Rikki Muser

Summary

Rikki is a passionate and motivated artist living in the Bay Area, with a deep love for creatures and characters—both in games and in the real world!


Character Artist with 5+ years of experience in 3D modeling in both games and app development. Most recent project was an unannounced AAA title, where she had started at the company from the ground up, and participated in the game's conceptualization phase through vertical slice with an active role in building the team and honing the vision of the game. Skilled in both high-fidelity PBR and nuanced NPR workflows, with a proven ability to multitask across roles—from hands-on asset creation to art department guidance and outsourcing coordination. A people-first problem-solver who thrives in diverse, interdisciplinary teams and is driven by a long-term vision of creative leadership.

Overview

7
7
years of professional experience

Work History

Character Artist

Brass Lion Entertainment
07.2021 - 04.2025
  • First Character Artist on the art team — assisted in building the art department both in talent and culture.
  • Helped develop the highly-stylized NPR pipeline and overall look development of characters and creatures in the game.
  • Implemented and documented NPR texturing practices, ensuring consistency across various teams and conditions within the game.
  • Perfected character and asset appearance and topology to achieve desired rendering and deformation results, specifically for the game's NPR pipeline .

3D Artist

Apple
05.2020 - 07.2021
  • Lead a team of in-house 3D artists to execute asset creation on time and within budget constraints.
  • Coordinated and provided feedback to outsourcing team.
  • Conducted modeling and texture optimization for proprietary 3D application engine.
  • Assisted in establishing pipelines for asset creation, streamlining production processes and ensuring seamless collaboration among team members.

Freelance 3D Artist

Self Employed
05.2018 - 05.2020
  • Worked on numerous freelance projects ranging from commercial advertisements to in-game asset creation
  • Consistently met deadlines through effective time management and prioritization of tasks.

Education

Bachelor of Arts - Digital Art

Chapman University
Orange, CA
05-2018

Skills

  • ZBrush expertise and high-fidelity sculpting skills
  • Maya expertise and hard surface modeling skills
  • Substance Painter expertise
  • Photoshop and Adobe Suite Expertise
  • Unreal Engine experience
  • Rigging and Skinning experience
  • Marvelous Designer experience
  • NPR shader look dev and stylized modeling expertise
  • Interpersonal skills and collaborative team player

Interests

  • self-proclaimed baker
  • dog-breed aficionado
  • trading card peddler

Timeline

Character Artist

Brass Lion Entertainment
07.2021 - 04.2025

3D Artist

Apple
05.2020 - 07.2021

Freelance 3D Artist

Self Employed
05.2018 - 05.2020

Bachelor of Arts - Digital Art

Chapman University
Rikki Muser