A 3d artist experienced in creating both organic and hard surface models for games and marketing. As well as motion graphic videos in the 2d or 3d medium.
Overview
9
9
years of professional experience
Work History
Character Artist
Epoch Games
01.2021 - 10.2023
Hard Surface and Cloth Creation
Assisted in creating other game-ready assets: environment pieces and props.
Modified and optimized characters based on subject matter expert feedback, animation specifications and technical constraints.
Conducted modeling and texture optimization for real-time 3D game applications.
Worked with art director to establish visual targets.
Motion Graphic Artist/Video Editor
BLU Products
06.2022 - 02.2023
Created complex animations for smartphones and other peripheral accessories.
Created 3d prototypes for phones and images used in promotional material.
Worked closely with illustrators and designers to analyze project objectives, specifications and deadlines.
Character Artist
Coded Snake
03.2021 - 05.2022
Created stylized models based on previous concept art
Create high resolution models
Sculpt high poly model then create low poly model for in game use
Create Texture maps: Albedo(Diffuse), Normal, Height, Roughness, and AO
Worked with art director to establish visual targets.
Motion Graphic Artist
Stellar Hawk Studios
02.2015 - 04.2020
Produced various projects for advertisement, documentaries, and marvel:
The Last Animals
Marvel Monsters, A Nation Under Our Feet
Becoming Bond
Created sequences under tight deadlines and seamlessly integrated with other components.
Education
Bachelor of Arts - Computer Animation
Florida International University
Miami, FL
2017
Skills
Motion graphics, video editing, and animation
Sculpting, modeling, and texturing
Traditional fine art skills( illustration, and painting)