Summary
Overview
Work History
Education
Skills
Timeline
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Rolando " Lando" Strange

Rolando " Lando" Strange

Van Nuys,CA

Summary

Dynamic professional with a decade of experience in the industry, excelling in project management, cost analysis, and vendor coordination. Seeking a role where I can facilitate and optimize project development, fulfill company-set goals, and foster an innovative and collaborative work environment.

Overview

7
7
years of professional experience

Work History

Sr. External Development Coordinator

| Treyarch Studios
Playa Vista
09.2024 - Current
  • Produced documentation and proposals for prospective vendors and stakeholders.
  • Maintained communication with department heads regarding budget management and goal progress.
  • Reviewed asset deliveries, guiding acceptance or denial decisions for quality assurance.
  • Analyzed cost trends to identify opportunities for budget balancing.
  • Created and managed development databases to track asset counts and budgets effectively.

External Development Coordinator

| Treyarch studios
Culver City, USA
06.2020 - 09.2024
  • Ensured asset quality met standards for multiple titles through collaboration with outsourced artist teams.
  • Maintained accurate documentation in spreadsheets to track project progress and priorities.
  • Supported concept art team in developing vehicle skin concepts to enhance community engagement with creative assets.

Texture Artist/3D Modeler

| Otherworld Interactive
Culver City, USA
11.2018 - 09.2019
  • Collaborated with Art Lead to address missing props and environment elements for project Hello Puppets.
  • Utilized Photoshop and 3DS Max to create hand-painted textures for in-game models.
  • Developed model blockouts for props, including furniture, structures, and equipment for an in-game film set.

QA Tester

| Treyarch Studios
Santa Monica, USA
04.2018 - 10.2018
  • Collaborated with quality assurance team to identify bugs in Call of Duty: Black Ops 4 across all multiplayer and zombie maps.
  • Executed quality checks on full weapon inventories, confirming design specifications and game functionality.

Education

Certificate of Completion - Art of Lighting for Games

Computer Graphics Masters Academy
Van Nuys, CA
12.2022

Bachelor of Arts - Video Game Design - Environment design

Laguna College of Art and Design
Laguna Beach, CA
12.2016

Skills

  • Project management
  • Budget analysis
  • Database management
  • Vendor coordination
  • Asset management
  • Creative collaboration
  • Documentation accuracy
  • Effective communication
  • Team collaboration
  • Problem solving
  • Cross-departmental initiatives
  • Data entry
  • Administrative support
  • Strategic planning
  • Forecasting trends
  • Quality control

Timeline

Sr. External Development Coordinator

| Treyarch Studios
09.2024 - Current

External Development Coordinator

| Treyarch studios
06.2020 - 09.2024

Texture Artist/3D Modeler

| Otherworld Interactive
11.2018 - 09.2019

QA Tester

| Treyarch Studios
04.2018 - 10.2018

Certificate of Completion - Art of Lighting for Games

Computer Graphics Masters Academy

Bachelor of Arts - Video Game Design - Environment design

Laguna College of Art and Design