Summary
Overview
Work History
Education
Skills
Websites
Accomplishments
Timeline
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Ron Ha

San Jose,CA

Summary

Experienced 3D Artist who is well versed in modeling, sculpting, PBR and hand painted texturing, and lighting. Successfully contributed to multiples mobile, PC game titles and animated short series.

Portfolio website: https://ronha.crevado.com

Overview

10
10
years of professional experience

Work History

3D Artist

Heavy Iron Studios
06.2023 - Current

Create 3D assets to be used in Fortnite Creative.

Create new map templates to be used in Fortnite Creative.

Work on lighting and shaders for existing game projects in Unreal Engine 5.

Provide renders of characters and assets to be used by UI/UX Artists.

Senior 3D Artist

ForeVR Games
03.2022 - Current

ForeVR Games: Darts, Bowl, Pool and Cornhole

  • Create characters, environment, props and DLC
  • Work on lighting and light baking for levels in Unity.
  • Support Designers and Coders with optimizing assets.
  • Work with Art Director, 2D Artist, and other 3D Artists to ensure art quality.

3D Artist

DreamView Inc, Infinite World
08.2020 - 03.2022

"Bleacher Report Portal" Animated short series

  • Create stylized model of famous basketball players for the show.
  • Create pbr textures, shaders, and supporting maps for the characters.
  • Create animation blend shapes for post production.

Ecom interior design projects for various client

  • Develop props to be used in room scenes.
  • Quality check assets from outsourcing companies. Fixed geo topology, reduced polycount and optimized UVs when needed.

"Hot Wheels City" Animated short series

  • Created Hot Wheels cars model for the show.
  • Created PBR textures and shaders for cars and background props.
  • Implemented the models and their textures into Unreal Engine.

Lead 3D Artist

IGG
08.2016 - 09.2019
  • Led a team of 3D Artists and Animators, and Unity Programmers working on IGG's games and advertisement contents.
  • Created 3D models, PBR textures and materials for characters and environments.
  • Created game levels in Unreal Engine and Unity.

Digital Art Instructor

Ichen Art Academy
06.2014 - Current
  • Established a comprehensive 3D modeling curriculum.
  • Teaching students how to model in Maya and paint in Substance Painter.

Education

Bachelor of Arts - Animation And Illustration

San Jose State University
San Jose, CA

Skills

  • Maya
  • Zbrush
  • Substance Painter
  • Unreal Engine 4 and 5
  • Unity
  • Vray
  • Arnold Renderer
  • Keyshot
  • Marmoset Toolbag
  • Wrap 3

Accomplishments

Fortnite Creative

ForeVR Pool

ForeVR Bowl

ForevR Darts

ForeVR Cornhole

"The Portal" Animated series

"Hot Wheel City" Animated series

Lords Mobile

Brave Conquest

Caste Clash 1 & 2

Mobile Royale



Timeline

3D Artist

Heavy Iron Studios
06.2023 - Current

Senior 3D Artist

ForeVR Games
03.2022 - Current

3D Artist

DreamView Inc, Infinite World
08.2020 - 03.2022

Lead 3D Artist

IGG
08.2016 - 09.2019

Digital Art Instructor

Ichen Art Academy
06.2014 - Current

Bachelor of Arts - Animation And Illustration

San Jose State University
Ron Ha