Summary
Overview
Work History
Education
Skills
Languages
Interests
Timeline
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Rurik Saraste

DANA POINT,CA

Summary

Dynamic Senior Build Engineer with extensive experience at Sony Interactive Entertainment, specializing in CI/CD and build automation. Proven track record in optimizing GitLab pipelines and Docker images. Strong leadership and communication skills, driving successful project outcomes while enhancing developer tools and infrastructure. Proficient in Jenkins, GitLab, and various programming languages.

Overview

18
18
years of professional experience

Work History

Senior Build Engineer

Sony Interactive Entertainment
04.2023 - 08.2025

Continued in all roles listed in previous Build Engineer posts, in addition:

  • Larger scale Gitlab pipelines (multi-pipeline projects, mono-repos)
  • Restructuring and refactoring Gitlab build pipelines
  • Optimization of Docker images and their creation
    Jenkins superadmin (local instance) for Github projects, creation and maintenance of build pipelines


Build Engineer (P3)

Sony Interactive Entertainment
06.2022 - 03.2023
  • Creation and maintenance of Core Tech automated build pipelines on Gitlab
  • Continued as project level admin for Gitlab instance
  • Creation and maintenance of developer tools
  • Creation and maintenance of Docker images, primarily Windows, but also Linux (Ubuntu, Red Hat, etc)
  • Continued being responsible for build and R&D Lab hardware installation and maintenance (Windows Server 2022, Linux Ubuntu, Gentoo, Red Hat, Mac OS)
  • Continued in my role of global project level admin for Coverity

Build Engineer

Sony Interactive Entertainment
04.2018 - 05.2022
  • Migrated from QuickBuild to Gitlab pipelines: Project level admin; Single-handedly created and maintained all Core Tech team automated build pipelines
  • Responsible for installation and initial configuration of hardware in our R&D Lab (servers, prototypes, etc)
  • Responsible for configuration and maintenance of the Gitlab pipeline hardware
  • Creation and maintenance of Docker images, primarily Windows, but also Linux (Ubuntu, Red Hat, etc)
  • Continued being responsible for Creation and maintenance of build pipelines in Quickbuild; QB administrator until Gitlab migration
  • Continued to Manage all Static Analysis aspects of our local Coverity instance, including installation, maintenance and administration until migration to a global SIE instance. Continued as a project level global admin.

Software Engineer II

Sony Interactive Entertainment
07.2017 - 03.2018
  • Software Engineer II in the Core Tech team
  • Server and Client side programming (C/C++/C#, Python, Powershell, Bash, JavaScript)
  • Created and maintained build pipelines in Quickbuild; QB administrator
  • Managed all Static Analysis aspects of our local Coverity instance, including installation, maintenance and administration.

QA Manager

Sony Interactive Entertainment
08.2012 - 06.2017
  • Managed a team of 8-15 testers
  • Overall test plan, scheduling and test matrix management
  • Introduction to test automation
  • Daily/weekly communication and reports to stakeholders
  • Managed a team of 8-15 testers
  • Overall test plan, scheduling and test matrix management
  • Introduction to test automation
  • Daily/weekly communication and reports to stakeholders

QA Lead

Sony Interactive Entertainment
08.2011 - 07.2012
  • Pre-acquisition (Gaikai Inc.)
  • Online streaming PC games QA
  • Bug reports in JIRA and Bugzilla
  • Created and maintained test plans and matrices
  • Trained new and existing team members

Project Lead

Testronic
06.2010 - 07.2011
  • Spearheaded a new Online Gaming QA team
  • Directly communicated with the Client via video conferences and daily + weekly reports
  • Personally designed and built the testing lab
  • Created and maintained the test plans and test matrices for the QA team
  • Managed a team of 5-10 testers (seasonal)

QC/QA Technician

Testronic
08.2008 - 05.2010
  • Blu-ray media QC (movies, tv shows), subtitle/audio/video verification
  • Online and on-disc content verification for DVD and Blu-ray media
  • Daily reports
  • Frequent on-site work at external partner (Deluxe Digital Studios)

Lead Tester

Testronic
06.2007 - 07.2008
  • Creation and maintenance of test matrices for the Localization QA team
  • Training new and existing staff
  • Game localization (Finnish language)
  • Game localization spot-checks for all Nordic languages
  • Sony Technical Requirements Checklist (TRC)
  • Microsoft Xbox Requirements (XR)
  • Nintendo Lot Check

Education

Bachelor of Science - Computer Science

University of Hertfordshire
Hatfield, UK
01-2010

Skills

  • CICD, Build Automation, Github, Gitlab, Jenkins, QuickBuild, SVN
  • PowerShell, C#, Bash, Git Bash, Window Batch, Python, Groovy
  • Visual Studio/Msbuild, Xcode, CMake, Maven, Ninja, Gradle
  • Docker, Coverity, JIRA, Bugzilla, SourceGraph
  • Windows Server, RHEL, Ubuntu, Gentoo, OS X, Android

Languages

English
Native or Bilingual
Finnish
Native or Bilingual
Swedish
Limited Working

Interests

Games, Movies, TV Shows, Traveling, Computer Science and Technology, Languages, Muay Thai, Literature, Art

Timeline

Senior Build Engineer

Sony Interactive Entertainment
04.2023 - 08.2025

Build Engineer (P3)

Sony Interactive Entertainment
06.2022 - 03.2023

Build Engineer

Sony Interactive Entertainment
04.2018 - 05.2022

Software Engineer II

Sony Interactive Entertainment
07.2017 - 03.2018

QA Manager

Sony Interactive Entertainment
08.2012 - 06.2017

QA Lead

Sony Interactive Entertainment
08.2011 - 07.2012

Project Lead

Testronic
06.2010 - 07.2011

QC/QA Technician

Testronic
08.2008 - 05.2010

Lead Tester

Testronic
06.2007 - 07.2008

Bachelor of Science - Computer Science

University of Hertfordshire