A seasoned Lead Gameplay Animator with a proven track record at Firewalk Studios, I excel in team leadership and innovative animation techniques. Specializing in both handkey and motion capture, my work has significantly enhanced gameplay and character realism. My collaborative approach and expertise in Maya have driven project successes and team advancements.
· Anthem (Marketing)
· Call of Duty: Black Ops – Cold War
· Call of Duty: Black Ops 6 (Pre-production)
· Call of Duty: Modern Warfare II
· Call of Duty: Vanguard
· Concord
· Firewall: ULTRA (VR)
· Jedi: Fallen Order
· Madden 18 – 19 (Game and Marketing)
· NBA Live 16 – 19 (Game and Marketing)
· Need for Speed Payback (Marketing)
· Plants vs Zombies: BFN(Pre-Prod Marketing)
· Star Wars Battlefront II (Marketing)
· The Last of Us Part II: Remastered