Summary
Overview
Work History
Education
Skills
Credits
Timeline
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Ryan Lenehan

Virginia Beach,VA

Summary

A seasoned Lead Gameplay Animator with a proven track record at Firewalk Studios, I excel in team leadership and innovative animation techniques. Specializing in both handkey and motion capture, my work has significantly enhanced gameplay and character realism. My collaborative approach and expertise in Maya have driven project successes and team advancements.

Overview

8
8
years of professional experience

Work History

Lead Gameplay Animator

Firewalk Studios
04.2024 - Current
  • Coordinate with other Leads and Directors to ensure alignment on character animations
  • Oversaw gameplay animation teams, both internal and co-dev; Ranging from 4 - 13 animators
  • Conducted reviews and feedback for animation team to maintain consistent quality

Lead Gameplay Animator

Sony Interactive Entertainment
11.2023 - 04.2024
  • Led TEST TEST TEST
  • TEST TEST TEST
  • TEST TEST TEST

Senior Gameplay Animator

Sony Interactive Entertainment
04.2022 - 11.2023
  • Coordinated with gameplay designers and engineers to create and update gameplay systems
  • Improved enemy AI animation systems as well as other player animations for Firewall: ULTRA (VR)
  • Created melee creature takedowns, IGCs (in-game cutscenes) and mode specific animations for The Last of Us Part II: Remastered

Animator

High Moon Studios
10.2019 - 04.2022
  • Collaborated with multiple departments and studios to set up new player systems and AI actor assets
  • Directed motion capture sessions
  • Authored in-game vignettes and first-person player animations

Animator

Sony Interactive Entertainment (Yoh Contract)
05.2019 - 08.2019
  • Cleaned and enhanced motion capture animation for cinematics.
  • Assembled scenes based on motion capture data and scripts.

Senior Cinematic Animator

Electronic Arts - Tiburon
06.2018 - 04.2019
  • Responsible for marketing’s NBA Live Cinematic pipeline.
  • Worked closely with editorial to maintain proper tone and flow of video assets.

Cinematic Animator

Electronic Arts - Tiburon
05.2017 - 06.2018
  • Increased productivity by creating tools for Madden within EA's Frostbite Engine.
  • Developed cinematic scenes for multiple marketing campaigns.

Animator

Electronic Arts - Tiburon (Pro Unlimited Contract)
11.2016 - 05.2017
  • Developed facial animation for Madden 18's Longshot story mode
  • Produced signature jumpshot animations for multiple NBA players
  • Polished motion capture animation for in-game assets.

Education

Bachelor of Fine Arts - Animation

Savannah College of Art And Design
Savannah, GA
05.2014

Skills

  • Animation pipeline understanding
  • Team management and leadership
  • Documentation Creation
  • Animation - Handkey and Motion Capture; Bi-ped, Creature and Facial/Lip Sync
  • Maya and Motion Builder
  • Unreal Engine and Proprietary Engines
  • Perforce
  • Autodesk Flow (formerly Shotgun)
  • Scripting/code reading and editing
  • Video Editing

Credits

· Anthem (Marketing)

· Call of Duty: Black Ops – Cold War

· Call of Duty: Black Ops 6 (Pre-production)

· Call of Duty: Modern Warfare II

· Call of Duty: Vanguard

· Concord

· Firewall: ULTRA (VR)

· Jedi: Fallen Order

· Madden 18 – 19 (Game and Marketing)

· NBA Live 16 – 19 (Game and Marketing)

· Need for Speed Payback (Marketing)

· Plants vs Zombies: BFN(Pre-Prod Marketing)

· Star Wars Battlefront II (Marketing)

· The Last of Us Part II: Remastered

Timeline

Lead Gameplay Animator

Firewalk Studios
04.2024 - Current

Lead Gameplay Animator

Sony Interactive Entertainment
11.2023 - 04.2024

Senior Gameplay Animator

Sony Interactive Entertainment
04.2022 - 11.2023

Animator

High Moon Studios
10.2019 - 04.2022

Animator

Sony Interactive Entertainment (Yoh Contract)
05.2019 - 08.2019

Senior Cinematic Animator

Electronic Arts - Tiburon
06.2018 - 04.2019

Cinematic Animator

Electronic Arts - Tiburon
05.2017 - 06.2018

Animator

Electronic Arts - Tiburon (Pro Unlimited Contract)
11.2016 - 05.2017

Bachelor of Fine Arts - Animation

Savannah College of Art And Design
Ryan Lenehan