Summary
Overview
Work History
Education
Skills
Accomplishments
Affiliations
Interests
Timeline
Generic

Ryan Reiss

Developer, Game Dev
Portola Valley,CA

Summary

Highly proficient Game Developer bringing proven history of successfully utilizing latest technologies to create exciting games. Highly energetic professional with over [Number] years of experience and meticulous eye for detail. Thorough understanding of gaming trends combined with expertise in various programming languages. Knowledgeable professional with a background in video game prototypes and development. A driven Game Developer known for reporting on the design process to the appropriate stakeholders and debugging new and existing projects.

Overview

5
5
years of post-secondary education
4
4
Languages

Work History

Game Developer

Self
Vancouver
03.2022 - Current
  • Used debugging techniques to identify issues with computer code and resolve errors.
  • Mentored newly hired and junior developers in office and departmental policies and procedures.
  • Created prototypes based upon design ideas using such programming languages as [Language] and [Language].
  • Cultivated professional working relationships with marketing department, other design personnel and upper management.
  • Communicated with art, production and programming teams to design innovative game elements and optimize quality for better player experiences.
  • Created core game storylines, role-play mechanics and character biographies for new video games franchise.
  • Followed specifications and technical limitations when designing to meet established design and gameplay objectives.
  • Managed project requirements and accomplished objectives by self-monitoring progress and promptly solving issues.
  • Prioritized tasks and carefully managed time to consistently meet delivery dates.

Education

Bachelor of Science - Computer Science, Neuropsychology, Chemistry

University of British Columbia
Vancouver, BC Canada
09.2017 - 05.2022

Skills

Coding skills

Automated unit testing

Effective communication

Programming Languages

Glitch and bug resolution

Design process reporting

Game prototypes

Gaming design

Design development

[System] expertise

Layout management

Implementation planning

Organization and Time Management

Teamwork and Collaboration

Excellent Communication

MS Office

Accomplishments

  • Collaborated with team of [Number] in the development of [Project name].
  • Supervised team of [Number] staff members.

Affiliations

  • University of British Columbia Game Development Association

Interests

Cooking

Virtual Reality

Timeline

Game Developer

Self
03.2022 - Current

Bachelor of Science - Computer Science, Neuropsychology, Chemistry

University of British Columbia
09.2017 - 05.2022
Ryan ReissDeveloper, Game Dev