I am a versatile Digital Artist who has experience with different types of Art mediums, from concept art, to using 3D modeling software's like Maya and Blender to create a library of unique assets to later be used in game engines such as Unreal Engine & Unity.
2022 “Programming Compostable Art”,
LSU Discover, 2000$ Summer Grant
2023 "Contingent Dreams”,
Co-Author, https://dl.acm.org/doi/abs/10.1145/3569009.3576176