Summary
Overview
Work History
Education
Skills
Websites
Languages
Research Grants Awarded
Timeline
Generic

Samira Awad

Baton Rouge,LA

Summary

I am a versatile Technical Artist who has experience in different areas of the game development process, such as, 3D modeling using Blender & Maya, animation through Motion Capture using OptiTrack as well as shader & material creation in Unreal Engine.I am proficient at the use of blueprints, facilitating automation and optimizing workflows, specifically for the purpose of integrating VFX within a game. Also experienced in optimizing assets and materials to reduce draw calls in VR gaming.

Overview

5
5
years of professional experience

Work History

Graduate Research Assistant

Louisiana State University
Baton Rouge, LA
08.2024 - Current
  • Working on a VR project for LSU’s Veterinary School which its end goal is to provide a guided tour and interactive experience of the facility.
  • Creating 3D models of medical equipement such as MRI, Xray & CT scan machinery as well as props.
  • 3D model and lay out different rooms based off of blueprints from the facility.
  • Creating materials and shaders in Blender & Unreal Engine.
  • Animation of machine movement.

3D Artist - Intern

Cognilize
05.2024 - 08.2024
  • Created 3D models and textures for NFL stadiums.
  • Optimized 3D models for real-time rendering within the Unity game engine for VR training.
  • Collaborated with a team to ensure that all assets met project requirements within established deadlines.
  • Generated normal maps from high resolution meshes in order to add additional detail without increasing polygon count significantly.
  • Troubleshot technical issues related to shading, texturing, or 3D modeling that could not be solved through standard methods.

Technical Artist/Game Designer

Freelance
Baton Rouge, LA
07.2019 - 05.2023
  • Mastered professional use of Maya and Houdini 3D modeling programs plus gained working knowledge of various other programs like Blender and Zbrush
  • Utilize 3D modeling, texture and mapping to create graphics and visual effects.
  • Identify issues with gaming code and implemented debugging methods to ensure that all errors are alleviated.

Graphic Designer

LSU Student Media
Baton Rouge, LA
11.2020 - 04.2022
  • Lead Graphic Designer during Spring 2022
  • Created short film ads to promote different events using Maya and After Effects
  • Leveraged proficiency in Adobe InDesign, Photoshop and Illustrator to design email blasts, catalogs, posters and other promotional materials
  • Developed, designed, laid out and produced variety of technical illustrations for brochures, banners and signs
  • Developed engaging marketing and promotional advertisements to generate sales revenue and grow customer base
  • Managed multiple design tasks with short deadlines by prioritizing job responsibilities and monitoring a group of designers

3D Designer

Korean Institute of Design Promotion
06.2021 - 07.2021
  • Participated in the International Integrated Design Camp 2021 creating a sustainable product for people interested in reducing their water usage
  • Animated a 3d model using Maya demonstrating how the product works

Education

Master of Science - Digital Media Arts & Engineering

Louisiana State University
Louisiana
07-2025

Bachelor of Arts - Digital Art

Louisiana State University
Baton Rouge, LA
05.2023

Skills

  • JavaScript
  • Adobe Creative Suite
  • Software (Unreal Engine, Unity, OptiTrack, Maya, Rhino, Blender, Zbrush, Houdini, Nuke)

Languages

  • Spanish, Native/ Bilingual
  • English, Native/ Bilingual

Research Grants Awarded

  • Programming Compostable Art, 2022, LSU Discover, 2000$ Summer Grant, Worked with my mentor, Dr. Nam, researching and experimenting with different organic materials (Agar & Mycelium) for 3D printing. Processed data and generated reports to distribute to appropriate team members.
  • Contingent Dreams, 2023, Co-Author, https://dl.acm.org/doi/abs/10.1145/3569009.3576176, This paper explores the generative role of the human artist, algorithm, machine, medium, and environment in art making.

Timeline

Graduate Research Assistant

Louisiana State University
08.2024 - Current

3D Artist - Intern

Cognilize
05.2024 - 08.2024

3D Designer

Korean Institute of Design Promotion
06.2021 - 07.2021

Graphic Designer

LSU Student Media
11.2020 - 04.2022

Technical Artist/Game Designer

Freelance
07.2019 - 05.2023

Master of Science - Digital Media Arts & Engineering

Louisiana State University

Bachelor of Arts - Digital Art

Louisiana State University
Samira Awad