Summary
Overview
Work History
Education
Skills
Projects
Software
Timeline
Generic

Samuel Mayer

Computer Scientist, Game Designer, And Developer
Menomonie,WI

Summary

Diligent computer Science graduate and game developer with Software QA experience. Seeking to utilize their said experience by creating the most fun games for players. Well versed in programming animations, artificial intelligence, and debugging. Experienced in Agile and Scrum environments, and more than willing to help the team achieve their goals.

Overview

1
1
year of professional experience
7
7
years of post-secondary education

Work History

Software Engineering Intern

Maverick Software Consulting
05.2023 - 05.2024
  • Provided software engineering services for Surest, a rising insurance company.
  • Enhanced software performance by optimizing algorithms and streamlining code.
  • Ensured all written code and documentation followed company standard.
  • Assisted in conducting thorough code reviews to identify areas of improvement and ensure adherence to best practices within the team.
  • Developed test cases for new features.
  • Collaborated with a team by using Slack, Zoom, Microsoft Teams, and Jira.

Education

Bachelor of Science - Computer Science

University of Wisconsin-Stout
Menomonie, WI
09.2020 - 05.2024

High School Diploma -

Chaska High School
Chaska, MN
09.2016 - 06.2020

Skills

C

Projects

Checkmight

  • Fighting Game Programmer for "Checkmight", a parody of chess where you have to win a 2D fighting game to capture a piece. Won all three awards among junior-year games at Stout Game Expo Fall 2022: "Best Art Direction", "Best Gameplay", and "Audience Choice".

Sunshredder

  • Boss Programmer and SFX Engineer for "Sunshredder", a 3D rhythm-based action game where you fight three bosses in a row. Made in Unreal Engine 5. Nominated for "Best Art Direction" and "Best Gameplay" at Stout Game Expo Spring 2024.

Other Games:

  • Programmer and Producer for the game "Knight An'dae", a top-down hack and slash. Made in Unity.
  • Creator of a short tech demo called "Tenant" which demonstrates WWise Integration in Unreal Engine 4.
  • Programmer for "Brutal Subdivision", a "shoot 'em up"-style game where the more damage you take, the faster you shoot. Made in Godot.

Software

Unity

Godot

Microsoft Visual Studio

Unreal Engine 5

Timeline

Software Engineering Intern

Maverick Software Consulting
05.2023 - 05.2024

Bachelor of Science - Computer Science

University of Wisconsin-Stout
09.2020 - 05.2024

High School Diploma -

Chaska High School
09.2016 - 06.2020
Samuel MayerComputer Scientist, Game Designer, And Developer