Verification Engineer with strong experience in CPU microarchitecture and RTL verification, currently working at Apple as part of the Load/Store Unit (LSU) DV team. Proficient in testbench development, transactor design, and feature bring-up using SystemVerilog and UVM. Previously interned at NVIDIA and Intel, with a Master’s in ECE from Georgia Tech (4.0 GPA). Skilled in performance modeling, debugging system-level issues, and developing scalable verification infrastructure
Load/Store Unit (LSU) Verification Team
Nvidia - Architect Intern - GPU Projections team for Deep Learning Architecture
(May 22 – Aug 22)
Project: Designing/Calibrating the analytical throughput model (DLSIM) for performance projections of Deep Learning Communication primitives for upcoming GPUs.
● Designed test cases to observe the communication overhead in Silicon over varying message sizes for GPU clusters for all-reduce, reducescatter, all-gather and all-all for DGX-A100 and AWS multi node cluster.
● Optimized/changed the code design and calibrated performance parameters to reflect projections more closely to reality/Silicon.
Intel - Graduate Technical Intern - Software Engineering (Graph Analytics Processor)
(Sept 22 - Jan 23)
Project: Development for the software stack of a graph analytics processor, software testing, performance analysis and simulation.
● Experimental work and comparison of graph analytics benchmarks: hardware profiling analysis using Vtune.
● Analysis of results to design in house graph analytics tool – performance analysis of workload(algorithm) vs benchmark.