

Santiago is an aspiring 3D artist studying at Digipen Institute of Technology striving for Technical Arts and Motion Graphics. Strong fundamentals in the 3D production pipeline and fine arts training. Specializing in procedural workflows and technical art using Houdini. Flexible across games and film with experience working on a game team.
He also creates visuals for music and motion graphics, exploring how sound and imagery together can evoke emotions and build worlds.
Outside of school, he produces electronic music, with strong fundamentals for music production and sound design in Ableton Live. with audio‑reactive visuals, blending music/sound design and graphics into immersive experiences.