Summary
Overview
Work History
Education
Skills
Timeline
Generic

SETH REEK

Torrance,CA

Summary

Seasoned 3D Animator and concept artist with 20+ years of game production experience in mobile, PC, online and console gaming across original, and licensed IP's. Successful history of achieving goals in fast-paced team environments with the ability to create engaging, high-quality animation on-time and within budget. Experience in Maya with a clear understanding of character creation pipelines.

Overview

28
28
years of professional experience

Work History

Senior 3D Animator

JumpStart Games
06.2004 - 05.2023
  • Responsible for creating 3D animation for titles on multiple platforms.
  • Effectively managed modeling of 3D art assets from outsourcing company based on approved concept designs for characters and props.
  • Created concept art for characters and props for numerous licensed and proprietary titles including School of Dragons, MMO built in collaboration with Dreamworks Animation.
  • Coordinated with QA department to identify and ensure visual animation inconsistencies are logged.
  • Collaborated with all team members to promptly resolve customer complaints and fix existing issues.

3D Animator

Vivendi Universal Games
01.2000 - 04.2004
  • Responsible for improving and maintaining animation pipeline.
  • Communicated with team to drive creative process forward.
  • Accurately estimated workload and expected development time.
  • Proactive in creating unique solutions and animation on titles Jurassic Park: Scan Command, Barbie of Swan Lake, Curious George, and American Idol.

3D Animator

JumpStart Games
06.1999 - 09.2000
  • Accomplished smooth transition from traditional animation to Maya 3D animation.
  • Responsible for delivering innovative character designs for new PC/console games.
  • Collaborated with team to create innovative and clever production solutions.

Animator

7th Level Inc
04.1995 - 02.1998
  • Created tradition hand drawn animation and computer animation for PC games.
  • Released titles which include: Monty Python's Meaning of Life, Tamagotchi, Disney's Jungle Games, and Battle Beast titles.

Education

Diploma - Advanced Studies in Character Animation

Animation Mentor
Emeryville, CA
08.2008

Bachelor of Fine Arts - Studio Arts

Loyola Marymount University
Los Angeles, CA
06.1993

Skills

  • Senior animator with vast CG artist experience working on multiple aspects of game development including animation, cinematics, character design, modeling, and rigging
  • Experience developing on multiple platforms including PC, Console, and Mobile
  • Extensive knowledge in Autodesk Maya, Adobe Photoshop, Autodesk Arnold, and Unity3D
  • Production pipeline experience using Jira, Confluence, Miro Collaboration Platform, Perforce, and Agile Product Management for 5 years
  • Proven ability to create new concept art and character designs for licensed and original properties
  • Outstanding organizational, multitasking, and problem-solving abilities

Timeline

Senior 3D Animator

JumpStart Games
06.2004 - 05.2023

3D Animator

Vivendi Universal Games
01.2000 - 04.2004

3D Animator

JumpStart Games
06.1999 - 09.2000

Animator

7th Level Inc
04.1995 - 02.1998

Diploma - Advanced Studies in Character Animation

Animation Mentor

Bachelor of Fine Arts - Studio Arts

Loyola Marymount University
SETH REEK