Summary
Overview
Work History
Education
Skills
Timeline
Barista
Seth Scoville

Seth Scoville

Cedar Park,Texas

Summary

Front-end developer with over 25 years of experience (most of them in the game industry) who has developed a passion for making intuitive and performant user interfaces. In a unique position as an engineer with experience implementing UI in several languages but also has a good sense of design, so excels in implementing UI exactly how the designer intended.
Loves working with smart people and learning from them. Always looking to improve current skills and gain new ones.

Overview

26
26
years of professional experience

Work History

Senior Front End Engineer

Roblox
11.2020 - Current
  • Build highly performant and intuitive user interfaces for game-based hiring assessments.
  • Expanded skillset when I was given opportunity to be lead engineer on practice assessment, named "Kaiju Cats."
  • Conducted thorough code reviews ensuring high-quality code standards and adherence to best practices.
  • Troubleshot front-end issues for timely resolution, maintaining positive user experience.
  • Worked closely with UX/UI designers to implement visually appealing interfaces that met client requirements.
  • Reduced codebase complexity by refactoring legacy code and implementing modular architecture patterns.

Senior UI Engineer

Imbellus
02.2019 - 11.2020
  • Built highly performant and intuitive user interfaces for game-based assessments.
  • Developed reusable codes and libraries for future use, streamlining development process.
  • Coordinated with UX designers to translate wireframes into fully functional UI prototypes.
  • Ensured adherence to established style guides and brand standards throughout all projects, maintaining visual consistency across platforms.
  • Acquired by Roblox in November 2020.

Senior UI Developer

Xtivia
02.2016 - 02.2019
  • Designed and built intuitive user interfaces within Liferay DXP Portal platform for various clients including Nintendo and Spire Energy.
  • Enhanced user experience by designing intuitive and visually appealing interfaces for web and mobile applications.
  • Collaborated with cross-functional teams to develop seamless user flows, resulting in improved customer satisfaction.
  • Reduced load times and optimized performance by implementing efficient coding techniques and best practices.
  • Stayed current with industry trends to incorporate cutting-edge technologies into projects, maintaining competitive edge in market.
  • Improved overall website accessibility by implementing WCAG guidelines, promoting inclusive user experience for all visitors.

Web Development Lead

Artcraft Entertainment
04.2015 - 02.2016
  • Maintained website for Kickstarter funded MMO, Crowfall.
  • Implemented features using modern web technologies.
  • Enhanced user experience by developing responsive website layouts and implementing cross-browser compatibility.
  • Streamlined development processes by utilizing version control systems such as Git for efficient code management.
  • Developed custom WordPress themes, providing clients with tailored solutions for their specific needs.

Senior UI Engineer

Software Sandbox
02.2015 - 04.2015
  • Implemented website features using new web technologies such as Angular, specifically for primary client, Artcraft Entertainment on their Kickstarter funded MMO, Crowfall.
  • Enhanced user experience by designing and implementing intuitive UI components for web applications.
  • Optimized page load times and reduced bounce rates by implementing efficient front-end code.
  • Implemented responsive design principles, delivering consistent user experience on various screen sizes.

Front End Web Developer

BioWare
08.2014 - 02.2015
  • Built and maintained website features for MMO Star Wars: The Old Republic.
  • Enhanced website performance by optimizing front-end code and implementing best practices.
  • Boosted website load times by implementing efficient code and optimizing images for faster rendering.
  • Contributed to a positive work environment by collaborating effectively with team members, providing constructive feedback, and sharing knowledge.

User Interface Artist and Developer

Electronic Arts
03.2014 - 08.2014
  • Built user interfaces for EA Sports game NBA Live 2015 for Xbox One and Playstation 4 platforms.
  • Worked closely with UX and product teams to define visual and functional requirements.

Lead UI Designer

Night Owl Games
05.2009 - 11.2013
  • Designed user interface components for Flash game, Dungeon Overlord.
  • Responsible for wireframing and creating artwork used to skin components.
  • First experience working with fully object-oriented programming language in ActionScript 3.

Web Development Lead

NCsoft
01.2005 - 05.2009
  • Built websites for NCsoft MMOs and produced art for web using Photoshop and Flash.
  • Researched latest web standards for team to implement.
  • Authored multimedia content for web and game launchers.
  • Adapted quickly to constantly changing, deadline-driven environment.

Web / Multimedia Developer

NCsoft
07.2001 - 01.2005
  • Translated designers work into functional websites for NCsoft MMOs, doing art production as well as coding implementation.
  • Authored press kits and game CD front end applications.
  • Promoted to Web Development Lead.

Internet Developer

Origin Systems
10.1998 - 03.2001
  • Built websites for various games made by Origin and Electronic Arts (primarily Ultima Online), doing art production as well as coding implementation.
  • Authored multimedia for press kits and enhanced audio CDs.

Intern

Draw The Line Design
02.1998 - 05.1998
  • Assisted with various design related tasks.
  • First professional opportunity to build websites and multimedia applications.

Education

Multimedia Arts - Film Studies And Computer Science

Oberlin College
Oberlin, OH
05.1998

No Degree - 16mm Film Production And Screenwriting

NYU Tisch School of The Arts
New York, NY
05.1998

Skills

  • Writing performant, maintainable code in JavaScript and Lua
  • Translating user interface wireframes and mockups into pixel perfect versions for various applications
  • Skilled in using front-end frameworks such as React, Vue, and Angular
  • Skilled in application state management using libraries such as Redux
  • Works well with teammates but is also self-starter
  • Great at providing deliverables within deadlines

Timeline

Senior Front End Engineer

Roblox
11.2020 - Current

Senior UI Engineer

Imbellus
02.2019 - 11.2020

Senior UI Developer

Xtivia
02.2016 - 02.2019

Web Development Lead

Artcraft Entertainment
04.2015 - 02.2016

Senior UI Engineer

Software Sandbox
02.2015 - 04.2015

Front End Web Developer

BioWare
08.2014 - 02.2015

User Interface Artist and Developer

Electronic Arts
03.2014 - 08.2014

Lead UI Designer

Night Owl Games
05.2009 - 11.2013

Web Development Lead

NCsoft
01.2005 - 05.2009

Web / Multimedia Developer

NCsoft
07.2001 - 01.2005

Internet Developer

Origin Systems
10.1998 - 03.2001

Intern

Draw The Line Design
02.1998 - 05.1998

Multimedia Arts - Film Studies And Computer Science

Oberlin College

No Degree - 16mm Film Production And Screenwriting

NYU Tisch School of The Arts
Seth Scoville