Early-career 3D sculptor and modeler especially skilled in ZBrush and Blender with experience creating characters, creatures, and props for 3D printing and games. Known for flexible work style, strong communication, and reliable delivery.
Overview
4
4
years of professional experience
Work History
3D Sculptor/Modeler
Freelance
Missouri City, TX
12.2022 - Current
Designed and sculpted models ranging from creatures, characters to items for 3D Printing and Games
Focused on customer service through punctuality in communication and production
Demonstrated flexibility while working under tight schedules and being open to customer feedback
Nova
Carlos Gordillo
Houston, Texas
11.2025 - Current
3D modeled and designed game ready assets and characters for the game
Brainstormed with artists in the creation of the art style of the world and it's people
Used the 2D references provided to create faithful 3D models
3D Modeler
Dungeon Z-Wellers
Houston, Texas
05.2024 - 08.2025
Modeled 3D print ready miniatures (assets and monster)
Collaborated with artists and designers on model revisions and reference art
Managed a pipeline of tasks related to 3D modeling and visual design
Intern
IndieCade
Houston, Texas
06.2024 - 08.2024
Worked in a small team of interns tasked with creating a small video game in a month
Led the team in various roles, including 3D Modeler, Prop Artist, Character Artist, Texture Artist, and Concept Artist, to complete the project.
Reviewed indie game submissions for eligibility and presentation details.
Education
Bachelor of Arts - Video Game Design
Houston Christian University
Houston, TX
05-2025
Skills
ZBrush
Autodesk Maya
Blender
Game Engine: Unreal and Unity
Character, Creature, and Prop Design
UV and Texture creation
3D printing
Adobe Creative Cloud software including Photoshop, Illustrator, and more
Other programs: Nomad Sculpt, Procreate, and Ibis Paint