Overview
Work History
Education
Skills
Websites
Timeline
Generic

Shaun Dei

Allen,TX

Overview

5
5
years of professional experience

Work History

Freelancer

3D modelling
Allen, TX
01.2020 - Current
  • Created 3D models and textures for characters and environments in a variety of styles.
  • Developed high-quality, efficient 3D assets utilizing Maya, Zbrush, Substance Painter, Photoshop and other software.
  • Optimized 3D models for real-time rendering within the Unity game engine.
  • Collaborated with a team to ensure that all assets met project requirements within established deadlines.
  • Researched new technologies related to 3D art production pipelines and workflow optimization.
  • Communicated with clients regarding progress on their projects and any potential issues they may have encountered during development cycles.
  • Created low polygon meshes from high resolution sculpts using retopology techniques.
  • Built texture maps from scratch using Adobe Photoshop or Substance Painter.
  • Tested levels in the game engine regularly to identify any potential problems with assets or gameplay mechanics.
  • Modified existing models by adding and removing polygons, adjusting UVs, optimizing material channels, as needed per project specifications.
  • Participated in brainstorming sessions with other artists in order to come up with innovative ideas for upcoming projects.
  • Attended project meetings to discuss 3D modeling needs, deadlines and development timelines.
  • Completed research on key project concepts for accurate 3D rendering.
  • Created 3D sculpts and assets that met artistic standards of clients.
  • Supported engineering development by updating and modifying artwork to meet technical requirements.
  • Created high and low-poly models depending on project requirements.
  • Applied rigging techniques to 3D models for animation readiness.
  • Optimized 3D models for real-time rendering in gaming engines.
  • Animated 3D characters and objects for interactive media and video games.

Education

Sam Houston State University
Huntsville, TX
05-2026

Skills

  • Project Management
  • Proficient in blender 3D
  • Character creation
  • Object stabilization
  • Decision-Making
  • Multitasking
  • Time management abilities
  • Graphic design principles
  • Unreal Engine
  • Sound Editing
  • Animation pipeline understanding
  • Editing
  • Reliability
  • Graphic Design

Timeline

Freelancer

3D modelling
01.2020 - Current

Sam Houston State University
Shaun Dei