Technical Artist with a passion for animation, visual effects, and simulation development. Strong foundation in cinematography, VFX workflows, and technical problem-solving, with hands-on experience using Maya, Houdini, and Python for animation production. Skilled in collaborative storytelling and pipeline optimization, with a keen interest in developing tools for cloth, fur, and hair simulation. Eager to contribute technical and artistic expertise to DreamWorks Animation’s CFX Production Development team while expanding knowledge of CFX shot production and pipeline tools.