Summary
Overview
Work History
Skills
Timeline
Education
Generic

Sirui Xiong

Los Angeles,CA

Summary

VFX production professional bridging technical depth and production leadership. Coordinated 47 projects across 2025–2026 with hands on fluency in VFX area, enabling faster decisions and stronger creative technical alignment.

Overview

2027
2027
years of professional experience

Work History

VFX Production Coordinator

Crazy Maple Studio – ReelShort
08.2024 - Current
  • Owned end-to-end VFX shot coordination and delivery across high-volume short-form productions, supporting the release of 32 projects in 2025 and 15 projects in 2026 (YTD) under fast turnaround cycles
  • Acted as the primary bridge between directors, editors, and VFX teams, translating creative intent into actionable tasks
  • Managed shot tracking, task prioritization, and dynamic scheduling, adjusting timelines based on last-minute changes and delivery risks
  • Led cross-functional communication with internal artists and external vendors, resolving shot-level issues such as unclear briefs, asset inconsistencies, and technical limitations
  • Utilized AI tools (Runway, Tapnow) for rapid look development and shot testing during early production stages

Technical VFX Artist | Unreal Engine

Ruby Shark
10.2023 - 06.2024
  • Developed real-time cinematic VFX in Unreal Engine, including compositing, environmental effects, and shot-level enhancements
  • Utilized Niagara and shaders to balance visual quality and real-time performance constraints
  • Gained hands-on experience with real-time production pipelines and feasibility evaluation

VFX Teaching Assistant | Realtime VFX

University of Utah
08.2023 - 05.2024
  • Instructed and mentored 120+ students in Unreal Engine workflows, including Niagara, Blueprint scripting, and real-time VFX production
  • Led hands-on training sessions on cinematic VFX, procedural effects, and motion capture integration
  • Provided technical guidance and troubleshooting across production pipelines

VFX Program Participant

Weta Studio | University of Victoria Exchange Program
07.2019 - 08.2019
  • Selected for an exclusive VFX training program (5% acceptance rate)
  • Gained exposure to high-end VFX pipelines and industry-standard workflows

Technical Artist (Project) | Unreal Engine 5

No Strings Attached (Steam)
  • Developed real-time cinematic sequences and VFX using Unreal Engine 5
  • Created effects with Niagara, balancing visual quality and performance

Skills

VFX Production

  • Shot tracking & scheduling (Google Sheets, Asana), cross-team coordination

Real-time & Virtual Production

  • Unreal Engine (Sequencer, Niagara), real-time cinematic workflows

Technical Understanding

  • Houdini FX (procedural workflows), Maya, rendering & shader fundamentals

Tools

  • Notion, Google Sheets, Asana, Adobe Suite

Timeline

VFX Production Coordinator

Crazy Maple Studio – ReelShort
08.2024 - Current

Technical VFX Artist | Unreal Engine

Ruby Shark
10.2023 - 06.2024

VFX Teaching Assistant | Realtime VFX

University of Utah
08.2023 - 05.2024

VFX Program Participant

Weta Studio | University of Victoria Exchange Program
07.2019 - 08.2019

Technical Artist (Project) | Unreal Engine 5

No Strings Attached (Steam)

Education

  • Master of Entertainment Arts & Engineering, Technical Art Track

University of Utah, Salt Lake City, UT | May 2024 | GPA 4.0

  • Bachelor of Fine Arts, Digital Media Art

Communication University of Zhejiang, Hangzhou, China | June 2021 | Outstanding Graduate

Sirui Xiong