
Detail-oriented game designer with extensive experience in both entry-level and larger, collaborate project roles. Proficient in a diverse range of online tools, including GitHub, Perforce, Blender, Figma, and various game engines such as Unity, Unreal, and GameMaker. Skilled in Adobe products like Maya, Photoshop, Illustrator, and Premiere, with a solid understanding of C# coding and graphic design for user experience. Demonstrates strong teamwork abilities and adaptability to new positions and responsibilities while excelling in problem-solving and critical thinking. Previous roles at DePaul and Ravinia developed effective communication skills with upper management and provided mentorship to less experienced colleagues, reinforcing a commitment to collaborative success.
Mundelein High School, Swim Team, Cross Country Team, Honors Symphonic Winds Band, Jazz Band, Marching Band, Four years