
Professional with strong background in game development, adept at crafting immersive and engaging player experiences. Skilled in game mechanics, level design, and narrative development. Known for effective team collaboration and adaptable to project needs. Focused on delivering high-quality results and driving project success.
Unannounced AAA project (UE4)
Rocket Arena (Competitive Arena Shooter | UE4)
Project Dante (Dungeons & Dragons) (UE4)
Raccoon Lagoon (VR) (UE4)
Brass Tactics (VR) (UE4)
scenarios.
Witchblood (VR) (UE4)
Access Code (VR) (Google Daydream)
Hypercade (VR) (Unity)
Unreleased RTS game (UE4)
Defense Grid 2 (Proprietary Engine)
Chroma, a music based shooter co-developed with Harmonix (unreleased) (UE3-UE4)
Counter-Strike: Global Offensive (Source)
Social Media Coordinator
The Agency (Unreleased First person shooter MMO | UE3)
EverQuest II – Base game, 6 expansions and 2 adventure packs (MMORPG for PC)